Radar: Difference between revisions

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[[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]]
[[Image:NFRadar.jpg|thumb|right|Northern Faction Radar]]
[[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]]
[[Image:nf_radar.gif|thumb|right|Northern Faction Radar: Height Comparison]]
The radar structure provides the ability to see nearby enemy [[vehicles]] on the minimap. The radar must also be constructed in order for the [[Commander]] to [[research]] new technologies, such as upgraded [[turrets]], chassis types or [[Vehicle customization|vehicle components]].
The radar structure provides the ability to see nearby enemy [[vehicles]] on the minimap. The radar must also be constructed in order for the [[Commander]] to [[research]] new technologies, such as upgraded [[turrets]], chassis types or [[Vehicle customization|vehicle components]]. If the Radar is sabotaged, it will reveal the Radar's teams units to the enemy, instead of vice-versa.  


Note that this is distinct from the miniature radars created by engineers as [[Surveillance]], although both can detect tanks.
Note that this is distinct from the miniature radars created by engineers as [[Surveillance]], although both can detect tanks.

Revision as of 15:54, 10 May 2011

Home > Radar

Imperial Radar
Imperial Radar: Height Comparison
Northern Faction Radar
Northern Faction Radar: Height Comparison

The radar structure provides the ability to see nearby enemy vehicles on the minimap. The radar must also be constructed in order for the Commander to research new technologies, such as upgraded turrets, chassis types or vehicle components. If the Radar is sabotaged, it will reveal the Radar's teams units to the enemy, instead of vice-versa.

Note that this is distinct from the miniature radars created by engineers as Surveillance, although both can detect tanks.

Stats

  • Cost : 600
  • Health : 200 , weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.