<?xml version="1.0"?>
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	<id>https://wiki.empiresmod.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Devourawr</id>
	<title>Empires Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.empiresmod.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Devourawr"/>
	<link rel="alternate" type="text/html" href="https://wiki.empiresmod.com/Special:Contributions/Devourawr"/>
	<updated>2026-04-05T22:54:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.empiresmod.com/index.php?title=User:Devourawr&amp;diff=8704</id>
		<title>User:Devourawr</title>
		<link rel="alternate" type="text/html" href="https://wiki.empiresmod.com/index.php?title=User:Devourawr&amp;diff=8704"/>
		<updated>2017-04-04T14:12:01Z</updated>

		<summary type="html">&lt;p&gt;Devourawr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=To download the remote repository=&lt;br /&gt;
git clone git@git.empiresmod.com:empires_assets/assets_source.git&lt;br /&gt;
Will clone the repository. Default file location is Desktop - can be changed&lt;br /&gt;
&lt;br /&gt;
=Navigate to your checked out repo=&lt;br /&gt;
cd assets_source, or wherever you placed it&lt;br /&gt;
&lt;br /&gt;
=Checkout a branch=&lt;br /&gt;
git checkout -b feature/&amp;lt;something&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Add the files you want changed to the folder=&lt;br /&gt;
Manually drag and drop into the assets_source window&lt;br /&gt;
&lt;br /&gt;
=Add the viles via git=&lt;br /&gt;
git add -A IF YOU&#039;RE SURE&lt;br /&gt;
or &lt;br /&gt;
git add materialsrc/&amp;lt;yourfolder&amp;gt; individually&lt;br /&gt;
&lt;br /&gt;
=Review the changes=&lt;br /&gt;
git status&lt;br /&gt;
&lt;br /&gt;
=Commit the changes=&lt;br /&gt;
git commit&lt;br /&gt;
&lt;br /&gt;
=Push the changes=&lt;br /&gt;
git push -u origin feature/&amp;lt;something&amp;gt;&lt;/div&gt;</summary>
		<author><name>Devourawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.empiresmod.com/index.php?title=Version/2.11.x&amp;diff=8518</id>
		<title>Version/2.11.x</title>
		<link rel="alternate" type="text/html" href="https://wiki.empiresmod.com/index.php?title=Version/2.11.x&amp;diff=8518"/>
		<updated>2016-12-05T15:59:51Z</updated>

		<summary type="html">&lt;p&gt;Devourawr: /* Non-code changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Script version: Devastation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Version 2.11.0 ==&lt;br /&gt;
&#039;&#039;Initial release: 25 december 2016 (estimated)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Voice pop-ups now display avatar and map coordinates.&lt;br /&gt;
* Players can now execute specific binds for leading squads through editing squadleader.cfg&lt;br /&gt;
* New mass unit selection feature for commanders. Holding the ctrl key (default bind) and clicking a unit will select all on-screen units of the same type. This can be used in conjunction with shift to add units to your current selection.&lt;br /&gt;
* De-selection improvement for commander selection. Holding the ctrl key (default bind) and dragging a box over selected units will deselect them.&lt;br /&gt;
* Commander recycle now sets the whole selection to one unified recycle state rather than reversing their current state.&lt;br /&gt;
* Increased the speed of the animations used in the research menu, this should allow navigation of research trees to be twice as fast.&lt;br /&gt;
* The squad menu now has a compass-like feature, the arrow directs you to your squad leader.&lt;br /&gt;
* Moved some strings from code/script files to their own translation files.&lt;br /&gt;
* Added / updated various sounds&lt;br /&gt;
* &amp;quot;Requesting air support&amp;quot; in F-menu replaced by &amp;quot;Requesting commander attention&amp;quot;&lt;br /&gt;
* Added 8 achievements:&lt;br /&gt;
** Back from the Dead&lt;br /&gt;
** Drive Me Closer&lt;br /&gt;
** Free Market&lt;br /&gt;
** Just in Time&lt;br /&gt;
** Never Give up, Never Surrender&lt;br /&gt;
** Pacifist&lt;br /&gt;
** Partybus&lt;br /&gt;
** Quid pro Quo&lt;br /&gt;
&lt;br /&gt;
=== Bugfixes ===&lt;br /&gt;
* Fixed a bug where recycle was returning more resources than intended. Recycle percentages/times adjusted accordingly.&lt;br /&gt;
* Fixed a bug where halted missiles weren&#039;t exploding. Causing instability with higher player counts and eventually causing the server to crash.&lt;br /&gt;
* Fixed a crash with explosions occurring near emp_eng_map_brush entities.&lt;br /&gt;
* Fixed an exploit related to crouching and stuck viewports.&lt;br /&gt;
* Removed exploit using emp_gren_followProjectileView.&lt;br /&gt;
* Fixed load order of hammer definition files.&lt;br /&gt;
* Fixed warnings about unused EmpCloakProxy material.&lt;br /&gt;
* Fixed some palm tree models missing collisions.&lt;br /&gt;
* Commander under attack notification no longer plays when full damage is resisted.&lt;br /&gt;
* Fixed crash on quit&lt;br /&gt;
* Fixed crash on resize&lt;br /&gt;
* Fixes for emp_isle by D.D.D. Destroyer: &lt;br /&gt;
** Standardised health of bridges - 300 initial, 500 max [That&#039;s 3/5 RPGs to destroy]&lt;br /&gt;
** Southern bridge is now harmable only by Grenadiers, like the rest of them&lt;br /&gt;
** Lowered some hovering trees back into the ground&lt;br /&gt;
** Fix for palm trees missing their collision boxes&lt;br /&gt;
&lt;br /&gt;
=== Non-code changes ===&lt;br /&gt;
* Fixed the crate models missing from NF vehicle factory LOD models.&lt;br /&gt;
* Fixed floating particles on NF radar model.&lt;br /&gt;
* Added static versions of the imp_dropship models for use by mappers.&lt;br /&gt;
* New particles for bio cannon and 2-slot plasma cannon.&lt;br /&gt;
* New weapon and skill icons for the class selection/loadout menu.&lt;br /&gt;
* Disabled default quit bind&lt;br /&gt;
* New arrow/scrollbar textures added&lt;br /&gt;
* Updated the HUD icons - repairing, recycling, calls for assistance, etc&lt;br /&gt;
* New Commander HUD textures and buttons&lt;br /&gt;
&lt;br /&gt;
=== Script changes ===&lt;br /&gt;
&#039;&#039;Script version name: &amp;quot;Devastation&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* .50 cal HMG weight 65-&amp;gt;60 DUHMG weight 65 -&amp;gt; 60&lt;br /&gt;
* Jeep recycle percentage - 100% -&amp;gt; 50%&lt;br /&gt;
* Light tank recycle percentage - 40% -&amp;gt; 50%&lt;br /&gt;
* APC recycle percentage - 40% -&amp;gt; 50%&lt;br /&gt;
* Medium recycle percentage - 40% -&amp;gt; 50%&lt;br /&gt;
* Heavy recycle percentage - 40% -&amp;gt; 50%&lt;br /&gt;
* Arty recycle percentage - 40% -&amp;gt; 50%&lt;br /&gt;
* Time to recycle (with repair upgrade) Jeep - 15 -&amp;gt; 10s&lt;br /&gt;
* Time to recycle (with repair upgrade) Light tank - 37.5s -&amp;gt; 30s&lt;br /&gt;
* Time to recycle (with repair upgrade) APC - 37.5s -&amp;gt; 25s&lt;br /&gt;
* Time to recycle (with repair upgrade) Medium - 50s -&amp;gt; 45s&lt;br /&gt;
* Time to recycle (with repair upgrade) Heavy - 75s -&amp;gt; 60s&lt;br /&gt;
* Time to recycle (with repair upgrade) Arty - 75s -&amp;gt; 60s&lt;/div&gt;</summary>
		<author><name>Devourawr</name></author>
	</entry>
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