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	<updated>2026-04-06T05:33:37Z</updated>
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	<entry>
		<id>https://wiki.empiresmod.com/index.php?title=Modelling_Pipeline&amp;diff=9183</id>
		<title>Modelling Pipeline</title>
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		<updated>2017-09-01T10:25:42Z</updated>

		<summary type="html">&lt;p&gt;F1r3w4rr10r: Add link to pinned empires forum post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Documentation of the current modelling pipeline.&lt;br /&gt;
&lt;br /&gt;
=== Current Texture Pipeline ===&lt;br /&gt;
# Create image&lt;br /&gt;
# Import image in vtfedit&lt;br /&gt;
# Select settings&lt;br /&gt;
# Save as .vtf format&lt;br /&gt;
&lt;br /&gt;
Need to be repeated from stage 2 every time the image is edited.&lt;br /&gt;
&lt;br /&gt;
=== Current Model Pipeline (blender) ===&lt;br /&gt;
* Install blender source tools&lt;br /&gt;
# Make model in blender&lt;br /&gt;
# Export to correct file format&lt;br /&gt;
# Create qc file&lt;br /&gt;
# Run qc file through studiomdl&lt;br /&gt;
# Place textures in correct folder &#039;&#039;&#039;&#039;&#039;only when texture changes&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
#* (see texture pipeline)&lt;br /&gt;
# Place materials in correct folder &#039;&#039;&#039;&#039;&#039;only when material changes&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
# Load model into hlmv&lt;br /&gt;
&lt;br /&gt;
(more detail here: https://forums.empiresmod.com/index.php?threads/making-models-for-empires-source-mp-2013.18308/ )&lt;br /&gt;
&lt;br /&gt;
Need to be repeated from stage 2 every time the model is edited.&lt;br /&gt;
&lt;br /&gt;
TODO: Needs more pipelines from different programs.&lt;/div&gt;</summary>
		<author><name>F1r3w4rr10r</name></author>
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