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	<title>InfWeaponData.Bucket - Revision history</title>
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	<updated>2026-09-27T04:36:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.empiresmod.com/index.php?title=InfWeaponData.Bucket&amp;diff=7306&amp;oldid=prev</id>
		<title>Gilmore110j: Created Page.</title>
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		<updated>2009-09-08T14:29:54Z</updated>

		<summary type="html">&lt;p&gt;Created Page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingDocumentation}}&lt;br /&gt;
{{InfWeaponDataDocumentation}}&lt;br /&gt;
&lt;br /&gt;
==Bucket==&lt;br /&gt;
The bucket is the location of the weapon on the HL2-styled weapon selection menu on the HUD. It can range from 0 to 5 (Empires only goes from 0 to 3). To clarify: In Half-Life 2, you have the melee weapons (crowbar, stun baton, etc.) in the first weapon list, pistols in second, smgs/rifles in third, etc.&lt;br /&gt;
&lt;br /&gt;
In Empires, the listing logic goes like this:&lt;br /&gt;
*0: Secondary Weapon&lt;br /&gt;
*1: Primary Weapon, RPG&lt;br /&gt;
*2: Grenades, Mortar&lt;br /&gt;
*3: Special Equipment (Engineer Tool, Binoculars)&lt;/div&gt;</summary>
		<author><name>Gilmore110j</name></author>
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