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	<id>https://wiki.empiresmod.com/index.php?action=history&amp;feed=atom&amp;title=WeaponScript.LockOnRadius</id>
	<title>WeaponScript.LockOnRadius - Revision history</title>
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	<updated>2026-09-27T02:44:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.empiresmod.com/index.php?title=WeaponScript.LockOnRadius&amp;diff=7730&amp;oldid=prev</id>
		<title>Gilmore110j: Created Page.</title>
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		<updated>2010-06-02T16:42:40Z</updated>

		<summary type="html">&lt;p&gt;Created Page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptingDocumentation}}&lt;br /&gt;
{{VehicleWeaponCharacteristicsDocumentation}}&lt;br /&gt;
{{VehicleWeaponCharacteristicsWeapons}}&lt;br /&gt;
==Lock On Radius==&lt;br /&gt;
A floating-point value that determines the radius of a circle that is used to determine if the homing missile is allowed to lock on to a vehicle. Defaults to 10.&lt;br /&gt;
&lt;br /&gt;
{{Note|Experiment with this to see how this exactly works.}}&lt;/div&gt;</summary>
		<author><name>Gilmore110j</name></author>
	</entry>
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