Version/2.22.x: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
mNo edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{SitenavNested|:Change_Log|Patch notes}}
== 2.22.2 ==
=== Bugfixes ===
* Small autobalancer changes.
== 2.22.1 ==
== 2.22.1 ==
=== Features ===
=== Features ===
* Added an experimental adaptive autobalancer. This might result in stacked teams while it's learning, please give it some slack. If your server has an autobalancer plugin it will keep on working like it did before.
* Better jeep handling courtesy of Reznov.


=== Scripts ===
* Upgrade ML Explosion Radius 100->225.
* Heavy-duty ML Explosion Radius 125->275.
* Squad revive costs now scale with the amount of players revived.
** 4/6/8/10 points for 1/2/3/4 squad members revived
[[Category:Patch_Notes]]
[[Category:Patch_Notes]]

Latest revision as of 22:00, 6 August 2021

Home > Patch notes > Version/2.22.x

2.22.2

Bugfixes

  • Small autobalancer changes.

2.22.1

Features

  • Better jeep handling courtesy of Reznov.

Scripts

  • Upgrade ML Explosion Radius 100->225.
  • Heavy-duty ML Explosion Radius 125->275.
  • Squad revive costs now scale with the amount of players revived.
    • 4/6/8/10 points for 1/2/3/4 squad members revived