Emp building nf armory: Difference between revisions
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Places a NF [[Armory]]. | Places a NF [[Armory]]. | ||
[[Category:Entity|Armory]] | ==Keyvalues== | ||
*;Name <string> | |||
:The name that other entities refer to this entity by. | |||
*;Pitch Yaw Roll (Y Z X) <angle> | |||
:This entity's orientation in the world. | |||
*;Model <model> | |||
:The entity's world model. | |||
*;Fully Built? <boolean> | |||
:If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions. | |||
==Flags== | |||
This entity has no flags. | |||
[[Category:Entity|Armory]][[Category:Model Entity|Armory]][[Category:Structures|Armory]] |
Latest revision as of 12:37, 3 February 2009
Home > Emp building nf armory
Description
Places a NF Armory.
Keyvalues
- Name <string>
- The name that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) <angle>
- This entity's orientation in the world.
- Model <model>
- The entity's world model.
- Fully Built? <boolean>
- If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions.
Flags
This entity has no flags.