Emp building nf repairstation: Difference between revisions
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Places a NF [[Repair Station]] | Places a NF [[Repair Station]] | ||
[[Category:Entity|Repair Station]] | ==Keyvalues== | ||
*;Name <string> | |||
:The name that other entities refer to this entity by. | |||
*;Pitch Yaw Roll (Y Z X) <angle> | |||
:This entity's orientation in the world. | |||
*;Model <model> | |||
:The entity's world model. | |||
*;Fully Built? <boolean> | |||
:If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions. | |||
==Flags== | |||
This entity has no flags. | |||
[[Category:Entity|Repair Station]][[Category:Model Entity|Repair Station]][[Category:Structures|Repair Station]] |
Latest revision as of 11:40, 3 February 2009
Home > Emp building nf repairstation
Description
Places a NF Repair Station
Keyvalues
- Name <string>
- The name that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) <angle>
- This entity's orientation in the world.
- Model <model>
- The entity's world model.
- Fully Built? <boolean>
- If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions.
Flags
This entity has no flags.