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{{ | [[Category:Developer_Resources]] | ||
{{Abandoned}} | |||
<div align="center">{{Note|This article is current for version '''2.25b'''}}</div> | |||
{{SitenavNested|:Category:Developer_Resources|Developer Resources}} | |||
== | ==Indexes== | ||
===Vehicles=== | ===Vehicles=== | ||
<pre>//These values are returned by the m_iChassis offset of the netclass CEmpTank | |||
//Found By Theowningone | |||
0 "NF Jeep" | |||
1 "NF APC" | |||
2 "NF Light Tank" | |||
3 "NF Med Tank" | |||
4 "NF Heavy Tank" | |||
5 "NF Arty Tank" | |||
6 "BE Jeep" | |||
7 "BE APC" | |||
8 "BE AFV" | |||
9 "BE Med Tank" | |||
10 "BE Heavy Tank" | |||
11 "BE Arty Tank" | |||
12 "BE Commander" | |||
13 "NF Commander"</pre> | |||
===Vehicle Weapons=== | ===Vehicle Weapons=== | ||
<pre>//These values are returned by the m_iWeapon offset of the netclass CEmpTankTurret | |||
//Found By Theowningone | |||
0 "Standard Machine Gun" | |||
1 "Bio Machine Gun" | |||
2 ".50 Cal Medium MG" | |||
3 ".50 Cal Heavy MG" | |||
4 "Depleted Uranium MG" | |||
5 "Depleted Uranium HMG" | |||
6 "Chain Gun" | |||
7 "Medium Chain Gun" | |||
8 "Plasma Machine Gun" | |||
9 "High Explosive MG" | |||
10 "Standard Cannon" | |||
11 "Ranged Cannon" | |||
12 "High Explosive Cannon" | |||
13 "Plasma Cannon" | |||
14 "Rail Gun" | |||
15 "Small Artillery Cannon" | |||
16 "Medium Artillery Cannon" | |||
17 "High Explosive Artillery" | |||
18 "Ranged Artillery Cannon" | |||
19 "Standard ML" | |||
20 "Upgraded ML" | |||
21 "Biological Warhead" | |||
22 "HIT Missile" | |||
23 "Salvo Missile Launcher" | |||
24 "Guided Missile Launcher" | |||
25 "Upgraded Guided ML" | |||
26 "Homing Missile Launcher" | |||
27 "Upgraded Homing ML" | |||
28 "Salvo Homing ML" | |||
29 "Grenade Launcher" | |||
30 "Upgraded Grenade Launcher" | |||
31 "Small Bomb Bay" | |||
32 "Large Bomb Bay"</pre> | |||
===Research=== | ===Research=== | ||
<pre>//These values are returned by the Multiple Offsets of the netclass CResearchResource | |||
//Found By Theowningone | |||
0 "None" | |||
1 "Physics" | |||
2 "Superheated Material Physics" | |||
3 "Plasma Cannon Projectile" | |||
4 "Plasma Bullet Projectile" | |||
5 "Projectile Physics" | |||
6 "Reflective Armor" | |||
7 "Extended Range Cannon" | |||
8 "Heavy Caliber Machine Gun" | |||
9 "Nuclear Fission" | |||
10 "Fission Reactor" | |||
11 "HIT Warhead" | |||
12 "Chemistry" | |||
13 "Improved Flagration Compounds" | |||
14 "Explosive Tipped Bullets" | |||
15 "Improved Detonation Compounds" | |||
16 "Upgraded Grenades" | |||
17 "Explosive Shells" | |||
18 "Improved Warhead Compounds" | |||
19 "Upgraded Missile Warhead" | |||
20 "Improved Heat Transfer Fluids" | |||
21 "Advanced Coolant Engine" | |||
22 "Absorbant Armor" | |||
23 "Mechanical Engineering" | |||
24 "Upgraded Chassis" | |||
25 "Medium Tank Chassis" | |||
26 "Artillery Tank Chassis" | |||
27 "Advanced Chassis" | |||
28 "Heavy Tank Chassis" | |||
29 "Advanced Machining" | |||
30 "Composite Armor" | |||
31 "Gas Turbine Engine" | |||
32 "Electrical Engineering" | |||
33 "Advanced Magnet Research" | |||
34 "Rail Gun" | |||
35 "3 Phase Electric Motor" | |||
36 "Reactive Armor" | |||
37 "Tracking Systems" | |||
38 "Homing Missiles" | |||
39 "Guided Missiles" | |||
40 "Upgraded Turrets Lvl 2" | |||
41 "Upgraded Turrets Lvl 3" | |||
42 "Biology" | |||
43 "Regenerative Armor" | |||
44 "Bio Diesel Engine" | |||
45 "Biological Weaponry" | |||
46 "Biological Warhead" | |||
47 "Biological Projectile"</pre> | |||
===Vehicle Armor=== | ===Vehicle Armor=== | ||
<pre>//These values are found in Multiple Offsets of the netclass CEmpTank | |||
//Found By Theowningone | |||
offset+0 "Front" | |||
offset+4 "Back" | |||
offset+8 "Left" | |||
offset+12 "Right"</pre> | |||
===Player Classes=== | ===Player Classes=== | ||
<pre>//These values are found in m_iEmpClass of the netclass CSDKPlayer | |||
//Found By Theowningone | |||
0 "Scout" | |||
1 "Rifleman" | |||
2 "Grenadier" | |||
3 "Engineer" | |||
4 "Unknown(Never Appears)" | |||
5 "None/Spectator"</pre> | |||
===Squads=== | |||
<pre>//These values are found in m_iSquad of the netclass CPlayerResource | |||
//Found By Theowningone | |||
0 "None" | |||
1 "Alpha" | |||
2 "Bravo" | |||
3 "Charlie" | |||
4 "Delta" | |||
5 "Echo" | |||
6 "Foxtrot" | |||
7 "Golf" | |||
8 "Hotel" | |||
9 "India" | |||
10 "Juliet" | |||
11 "Kilo" | |||
12 "Lima" | |||
13 "Mike" | |||
14 "November" | |||
15 "Oscar" | |||
16 "Papa" | |||
17 "Quebec" | |||
18 "Romeo" | |||
19 "Sierra" | |||
20 "Tango" | |||
21 "Uniform" | |||
22 "Victor" | |||
23 "Whiskey" | |||
24 "X-Ray" | |||
25 "Yankee" | |||
26 "Zulu"</pre> | |||
== | ===Teams=== | ||
<pre>0 Unassigned | |||
1 Spectator | |||
2 Northern Faction | |||
3 Brenodi Empire</pre> | |||
==Virtual Offsets== | |||
[http://theowningone.info/files/empires.voffsets.2.25.txt Virtual Offsets v2.25 @ theowningone.info] | |||
==GameData== | |||
Found by Recon and Theowningone. To use, put in gamedata folder.<br /> | |||
[http://theowningone.info/files/core.games.txt core.games.txt @ theowningone.info]<br /> | |||
[http://theowningone.info/files/sdktools.games.ep2.txt sdktools.games.ep2.txt @ theowningone.info] | |||
==Dump files== | |||
===Datamaps=== | |||
[http://theowningone.info/files/empires.datamaps.2.25.txt Datamaps v2.25 @ theowningone.info] | |||
---- | |||
===Netprops=== | |||
[http://theowningone.info/files/empires.netprops.2.25.txt NetProps v2.25 @ theowningone.info] | |||
==Tools== | |||
Offsite links only please! | |||
===Theowningone's Empires API=== | |||
A very useful set of functions to simplify the creation of sourcemod plugins for empires. | |||
It can be download from [http://theowningone.info/files/empires.inc theowningone.info]. | |||
[[Category:Sourcemod]] | |||
Latest revision as of 02:29, 11 February 2022
Home > Developer Resources > Sourcemod Resources
Indexes
Vehicles
//These values are returned by the m_iChassis offset of the netclass CEmpTank //Found By Theowningone 0 "NF Jeep" 1 "NF APC" 2 "NF Light Tank" 3 "NF Med Tank" 4 "NF Heavy Tank" 5 "NF Arty Tank" 6 "BE Jeep" 7 "BE APC" 8 "BE AFV" 9 "BE Med Tank" 10 "BE Heavy Tank" 11 "BE Arty Tank" 12 "BE Commander" 13 "NF Commander"
Vehicle Weapons
//These values are returned by the m_iWeapon offset of the netclass CEmpTankTurret //Found By Theowningone 0 "Standard Machine Gun" 1 "Bio Machine Gun" 2 ".50 Cal Medium MG" 3 ".50 Cal Heavy MG" 4 "Depleted Uranium MG" 5 "Depleted Uranium HMG" 6 "Chain Gun" 7 "Medium Chain Gun" 8 "Plasma Machine Gun" 9 "High Explosive MG" 10 "Standard Cannon" 11 "Ranged Cannon" 12 "High Explosive Cannon" 13 "Plasma Cannon" 14 "Rail Gun" 15 "Small Artillery Cannon" 16 "Medium Artillery Cannon" 17 "High Explosive Artillery" 18 "Ranged Artillery Cannon" 19 "Standard ML" 20 "Upgraded ML" 21 "Biological Warhead" 22 "HIT Missile" 23 "Salvo Missile Launcher" 24 "Guided Missile Launcher" 25 "Upgraded Guided ML" 26 "Homing Missile Launcher" 27 "Upgraded Homing ML" 28 "Salvo Homing ML" 29 "Grenade Launcher" 30 "Upgraded Grenade Launcher" 31 "Small Bomb Bay" 32 "Large Bomb Bay"
Research
//These values are returned by the Multiple Offsets of the netclass CResearchResource //Found By Theowningone 0 "None" 1 "Physics" 2 "Superheated Material Physics" 3 "Plasma Cannon Projectile" 4 "Plasma Bullet Projectile" 5 "Projectile Physics" 6 "Reflective Armor" 7 "Extended Range Cannon" 8 "Heavy Caliber Machine Gun" 9 "Nuclear Fission" 10 "Fission Reactor" 11 "HIT Warhead" 12 "Chemistry" 13 "Improved Flagration Compounds" 14 "Explosive Tipped Bullets" 15 "Improved Detonation Compounds" 16 "Upgraded Grenades" 17 "Explosive Shells" 18 "Improved Warhead Compounds" 19 "Upgraded Missile Warhead" 20 "Improved Heat Transfer Fluids" 21 "Advanced Coolant Engine" 22 "Absorbant Armor" 23 "Mechanical Engineering" 24 "Upgraded Chassis" 25 "Medium Tank Chassis" 26 "Artillery Tank Chassis" 27 "Advanced Chassis" 28 "Heavy Tank Chassis" 29 "Advanced Machining" 30 "Composite Armor" 31 "Gas Turbine Engine" 32 "Electrical Engineering" 33 "Advanced Magnet Research" 34 "Rail Gun" 35 "3 Phase Electric Motor" 36 "Reactive Armor" 37 "Tracking Systems" 38 "Homing Missiles" 39 "Guided Missiles" 40 "Upgraded Turrets Lvl 2" 41 "Upgraded Turrets Lvl 3" 42 "Biology" 43 "Regenerative Armor" 44 "Bio Diesel Engine" 45 "Biological Weaponry" 46 "Biological Warhead" 47 "Biological Projectile"
Vehicle Armor
//These values are found in Multiple Offsets of the netclass CEmpTank //Found By Theowningone offset+0 "Front" offset+4 "Back" offset+8 "Left" offset+12 "Right"
Player Classes
//These values are found in m_iEmpClass of the netclass CSDKPlayer //Found By Theowningone 0 "Scout" 1 "Rifleman" 2 "Grenadier" 3 "Engineer" 4 "Unknown(Never Appears)" 5 "None/Spectator"
Squads
//These values are found in m_iSquad of the netclass CPlayerResource //Found By Theowningone 0 "None" 1 "Alpha" 2 "Bravo" 3 "Charlie" 4 "Delta" 5 "Echo" 6 "Foxtrot" 7 "Golf" 8 "Hotel" 9 "India" 10 "Juliet" 11 "Kilo" 12 "Lima" 13 "Mike" 14 "November" 15 "Oscar" 16 "Papa" 17 "Quebec" 18 "Romeo" 19 "Sierra" 20 "Tango" 21 "Uniform" 22 "Victor" 23 "Whiskey" 24 "X-Ray" 25 "Yankee" 26 "Zulu"
Teams
0 Unassigned 1 Spectator 2 Northern Faction 3 Brenodi Empire
Virtual Offsets
Virtual Offsets v2.25 @ theowningone.info
GameData
Found by Recon and Theowningone. To use, put in gamedata folder.
core.games.txt @ theowningone.info
sdktools.games.ep2.txt @ theowningone.info
Dump files
Datamaps
Datamaps v2.25 @ theowningone.info
Netprops
NetProps v2.25 @ theowningone.info
Tools
Offsite links only please!
Theowningone's Empires API
A very useful set of functions to simplify the creation of sourcemod plugins for empires. It can be download from theowningone.info.