Version/2.10.x: Difference between revisions
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{{SitenavNested|:Change_Log|Patch notes}} | |||
'''Script version: Crossfire''' | '''Script version: Crossfire''' | ||
== Version 2.10.0 == | == Version 2.10.0 == | ||
''Initial release: | ''Initial release: 25th September 2016'' | ||
=== Features === | === Features === | ||
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=== Bugfixes === | === Bugfixes === | ||
* A fix to hopefully address the "Enemy Too Near" bug that occurs. | |||
=== Non-code changes === | === Non-code changes === | ||
* Darker UI in general | * Darker UI in general | ||
* New squad power icons | |||
* New nuke particle effect | * New nuke particle effect | ||
* Removed emp_noreturn | * Removed emp_noreturn | ||
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* HEMG damage 10.5->10 | * HEMG damage 10.5->10 | ||
* Bio ML tweaks. | * Bio ML tweaks. | ||
[[Category:Patch_Notes]] |
Latest revision as of 23:02, 6 August 2021
Home > Patch notes > Version/2.10.x
Script version: Crossfire
Version 2.10.0
Initial release: 25th September 2016
Features
None
Bugfixes
- A fix to hopefully address the "Enemy Too Near" bug that occurs.
Non-code changes
- Darker UI in general
- New squad power icons
- New nuke particle effect
- Removed emp_noreturn
- Removed duplicate sourcetest folder
- New prop models
Script changes
- 3-slot Plasma CN cost 80->130 Damage 80->82 Speed 3000->3100 Gravity 0.4125->0.4 Exp Radius 325->300
- Cost of most vehicle weapons redone. (mostly increased)
- Adding 2-slot plasma CN, creating separate research for 2-slot and 3-slot plasma CN.
- HE CN explosion radius 450->425
- Vehicle speed drop. (very slightly)
- Capacitive Damage to heat absorbed 0.045->0.04
- DUMG Projectile Spread 0.02->0.018
- 180mm&203mm arty buff.
- Max ammo of NFHR and HMG will actually be multiples of clipsize.
- SMG3 rework part 2 (buff)
- NF med cost 150->170
- NF med max weight 1092->1077
- Guided ML speed 1200->1400
- Overall slight nerf for BEAR.
- SMG2 headshot modifier 1.2->1.4 (same as SMG1)
- Adding Bio Cannon.
- HEMG damage 10.5->10
- Bio ML tweaks.