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The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.
The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.


'''Starting Refineries:''' 1x1
'''Starting Refinery:''' 1x1


'''Starting Resources:''' 150
'''Starting Resources:''' 150


'''Total Amount of Refineries:''' 4x1, 4x2
'''Refineries:''' 4x1, 4x2
 
'''Total Amount of Resources:''' 12


'''Tickets:''' 170
'''Tickets:''' 170


== Commander Strategies ==
== Commander Strategies ==
== Points of Interest ==
'''Southern Capture Point:''' Indicated by a yellow dot on the minimap the Southern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.
'''Northern Capture Point:''' Indicated by a yellow dot on the minimap the Northern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.
'''Middle Bridge:''' The middle bridge is one of the three ways to access the opposite side of the canyon. The top part has a capture point (flag) which requires 1 player to capture and spawn boxes. There is also a tunnel going under the bridge that can be used by tanks.
[[Category:Maps|arid]]
[[Category:Commander_maps|arid]]

Latest revision as of 15:32, 20 August 2021

Home > Map:emp arid

Minimap of emp_arid

Overview

The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.

Starting Refinery: 1x1

Starting Resources: 150

Refineries: 4x1, 4x2

Total Amount of Resources: 12

Tickets: 170

Commander Strategies

Points of Interest

Southern Capture Point: Indicated by a yellow dot on the minimap the Southern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.

Northern Capture Point: Indicated by a yellow dot on the minimap the Northern Capture Point is a flag that requires 2 players to capture and will give you a spawn point and boxes.

Middle Bridge: The middle bridge is one of the three ways to access the opposite side of the canyon. The top part has a capture point (flag) which requires 1 player to capture and spawn boxes. There is also a tunnel going under the bridge that can be used by tanks.