Version/2.17.x: Difference between revisions
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{{SitenavNested|:Change_Log|Patch notes}} | |||
== Version 2.17.4 == | |||
''Release: 2018-11-01'' | |||
=== Bugfix === | |||
* Small client performance improvements | |||
* Fix issue with lobby redirects | |||
* Set multithreaded rendering to off for people with a windows AMD driver. | |||
* Fix broken emp_params `InputGetBEResources` input. | |||
* Small fixes to sourcetv spectating. | |||
* Added missing fgd description for repair brush. | |||
* Navmesh fixes for con_district402 | |||
== Version 2.17.3 == | |||
''Release: 2018-10-29'' | |||
=== Features === | |||
* Added cubemaps script to help with correctly building cubemaps. | |||
* Added [[Bots_and_NPCs|NPCs]] on con_district402. | |||
* Added -nonews startup parameter to suppress the news panel | |||
* Added checks to ensure Player's selection of class and weapons before spawning | |||
* Added checks to always display spawn point selection map at first team join | |||
=== Bugfix === | |||
* Bugfixes for some crashes. | |||
* Improved net configuration to prevent choke and net buffer overflows. | |||
* Fix for vehicles using infantry weapons sounds. | |||
* Fixed issue with tutorial entity. | |||
* Tutorial bots are now only available in the tutorial maps. | |||
== Version 2.17.2 == | |||
''Release: 2018-10-17'' | |||
=== Features === | |||
* Shooting an [[Bots_and_NPCs|NPC]] now gives you points. | |||
=== Scripts === | |||
* Deflective armor is slightly buffed. | |||
** Changed Bioweapon Damage Modifier from 0.85 to 0.75. | |||
* APC grenade launcher is slightly buffed. | |||
** Changed Weight from 40 to 30. | |||
** Changed Cycle Time from 2.5 to 2. | |||
** Changed Clip Size from 8 to 10. | |||
** Changed Total Ammo Clips from 4 to 5. | |||
** Changed Explosion Radius from 250 to 300. | |||
== Version 2.17.1 == | == Version 2.17.1 == | ||
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* Players now always spawn facing the front of the barracks. | * Players now always spawn facing the front of the barracks. | ||
* Added vehicle script reloading commands. | * Added vehicle script reloading commands. | ||
* Tutorial bot spawner has an input that can disable / enable it. | |||
* Added tutorial trigger entity. | |||
=== Bugfixes === | === Bugfixes === | ||
* Fixed a crash that could occur when showing the class selection window. | * Fixed a crash that could occur when showing the class selection window. | ||
* Fixed a crash in displaying death notices. | |||
* Fixed a crash with refineries without resource nodes. | |||
[[Category:Patch_Notes]] |
Latest revision as of 02:35, 7 August 2021
Home > Patch notes > Version/2.17.x
Version 2.17.4
Release: 2018-11-01
Bugfix
- Small client performance improvements
- Fix issue with lobby redirects
- Set multithreaded rendering to off for people with a windows AMD driver.
- Fix broken emp_params `InputGetBEResources` input.
- Small fixes to sourcetv spectating.
- Added missing fgd description for repair brush.
- Navmesh fixes for con_district402
Version 2.17.3
Release: 2018-10-29
Features
- Added cubemaps script to help with correctly building cubemaps.
- Added NPCs on con_district402.
- Added -nonews startup parameter to suppress the news panel
- Added checks to ensure Player's selection of class and weapons before spawning
- Added checks to always display spawn point selection map at first team join
Bugfix
- Bugfixes for some crashes.
- Improved net configuration to prevent choke and net buffer overflows.
- Fix for vehicles using infantry weapons sounds.
- Fixed issue with tutorial entity.
- Tutorial bots are now only available in the tutorial maps.
Version 2.17.2
Release: 2018-10-17
Features
- Shooting an NPC now gives you points.
Scripts
- Deflective armor is slightly buffed.
- Changed Bioweapon Damage Modifier from 0.85 to 0.75.
- APC grenade launcher is slightly buffed.
- Changed Weight from 40 to 30.
- Changed Cycle Time from 2.5 to 2.
- Changed Clip Size from 8 to 10.
- Changed Total Ammo Clips from 4 to 5.
- Changed Explosion Radius from 250 to 300.
Version 2.17.1
Release: 2018-10-15
Features
- Enabled new engine impact effects.
- Added scripts to add bot spawners on the crosshair location (`exec imp_npcs`, `exec nf_npcs`).
- Lobby now automatically redirects to the correct server instead of asking for confirmation.
- Buildings and tanks now have a ricochet effect if shooting at them is ineffective.
- Players now always spawn facing the front of the barracks.
- Added vehicle script reloading commands.
- Tutorial bot spawner has an input that can disable / enable it.
- Added tutorial trigger entity.
Bugfixes
- Fixed a crash that could occur when showing the class selection window.
- Fixed a crash in displaying death notices.
- Fixed a crash with refineries without resource nodes.