Version/2.22.x: Difference between revisions
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{{SitenavNested|:Change_Log|Patch notes}} | |||
== 2.22.2 == | |||
=== Bugfixes === | |||
* Small autobalancer changes. | |||
== 2.22.1 == | == 2.22.1 == | ||
=== Features === | === Features === | ||
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* Upgrade ML Explosion Radius 100->225. | * Upgrade ML Explosion Radius 100->225. | ||
* Heavy-duty ML Explosion Radius 125->275. | * Heavy-duty ML Explosion Radius 125->275. | ||
* Squad revive costs now scale with the amount of players | * Squad revive costs now scale with the amount of players revived. | ||
** 4/6/8/10 points for 1/2/3/4 squad members revived | |||
[[Category:Patch_Notes]] | [[Category:Patch_Notes]] |
Latest revision as of 23:00, 6 August 2021
Home > Patch notes > Version/2.22.x
2.22.2
Bugfixes
- Small autobalancer changes.
2.22.1
Features
- Better jeep handling courtesy of Reznov.
Scripts
- Upgrade ML Explosion Radius 100->225.
- Heavy-duty ML Explosion Radius 125->275.
- Squad revive costs now scale with the amount of players revived.
- 4/6/8/10 points for 1/2/3/4 squad members revived