Version/2.33.x: Difference between revisions
Appearance
Created page with "{{SitenavNested|:Change_Log|Patch notes}} == 2.33.1 == <small>'''Release: (TBA)'''</small> === Bug fixes === * Updated the Source Engine SDK Base files to the latest version...." |
mNo edit summary |
||
Line 6: | Line 6: | ||
** [https://steamcommunity.com/games/320/announcements/detail/2971794942853258240 Valve's patch notes for the update simply reads - "Numerous security and stability improvements."] | ** [https://steamcommunity.com/games/320/announcements/detail/2971794942853258240 Valve's patch notes for the update simply reads - "Numerous security and stability improvements."] | ||
* Identified and resolved an issue causing Half-Life 2: Lost Coast content to be missing in the server packages. (Both Windows/Linux) | * Identified and resolved an issue causing Half-Life 2: Lost Coast content to be missing in the server packages. (Both Windows/Linux) | ||
=== Maps / Level design === | |||
Minor update to emp_canyon: | |||
* Fixed [https://developer.valvesoftware.com/wiki/Cubemaps Cubemaps] not being built when the map was last published. | |||
* All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills. | |||
** B4 hill is now player/vehicle clipped and has restrictions in place for placing buildings. | |||
* Standardized core entity names to match other official maps. | |||
* Fixed the env_sun entity not displaying because of bad entity settings. | |||
=== Script/Game Balance === | === Script/Game Balance === |
Revision as of 17:55, 31 August 2021
Home > Patch notes > Version/2.33.x
2.33.1
Release: (TBA)
Bug fixes
- Updated the Source Engine SDK Base files to the latest version.
- Identified and resolved an issue causing Half-Life 2: Lost Coast content to be missing in the server packages. (Both Windows/Linux)
Maps / Level design
Minor update to emp_canyon:
- Fixed Cubemaps not being built when the map was last published.
- All player/vehicle clip brushes have been remade, increasing accuracy in order to prevent players from using exploits to reach the top of the hills.
- B4 hill is now player/vehicle clipped and has restrictions in place for placing buildings.
- Standardized core entity names to match other official maps.
- Fixed the env_sun entity not displaying because of bad entity settings.
Script/Game Balance
- High-Explosive Heavy Machine Gun
- This weapon has been removed