Sourcemod Resources: Difference between revisions
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<div align="center">{{Note|This article is | |||
<div align="center">{{Note|This article is being updated for version '''2.23'''}} | |||
{{inuse}}</div> | {{inuse}}</div> | ||
{{Sitenav|Sourcemod Resources}} | {{Sitenav|Sourcemod Resources}} | ||
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<pre>//These values are returned by the m_iChassis offset of the netclass CEmpTank | <pre>//These values are returned by the m_iChassis offset of the netclass CEmpTank | ||
//Found By Theowningone | //Found By Theowningone | ||
0 " | 0 "NF_Jeep" | ||
1 " | 1 "NF_APC" | ||
2 " | 2 "NF_Light_Tank" | ||
3 " | 3 "NF_Light_Tank_MKII" | ||
4 " | 4 "NF_Med_Tank" | ||
5 " | 5 "NF_Heavy_Tank" | ||
6 " | 6 "NF_Arty_Tank" | ||
7 " | 7 "Imperial_Jeep" | ||
8 " | 8 "Imperial_APC" | ||
9 " | 9 "Imperial_AFV" | ||
10 " | 10 "Imperial_AFV_MKII" | ||
11 " | 11 "Imperial_Med_Tank" | ||
12 " | 12 "Imperial_Heavy_Tank" | ||
13 " | 13 "Imperial_Arty_Tank" | ||
14 "Imperial_Commander" | |||
15 "NF_Commander"</pre> | |||
===Vehicle Weapons=== | ===Vehicle Weapons=== |
Revision as of 04:15, 12 March 2009
Home > Sourcemod Resources
Indexes
Vehicles
//These values are returned by the m_iChassis offset of the netclass CEmpTank //Found By Theowningone 0 "NF_Jeep" 1 "NF_APC" 2 "NF_Light_Tank" 3 "NF_Light_Tank_MKII" 4 "NF_Med_Tank" 5 "NF_Heavy_Tank" 6 "NF_Arty_Tank" 7 "Imperial_Jeep" 8 "Imperial_APC" 9 "Imperial_AFV" 10 "Imperial_AFV_MKII" 11 "Imperial_Med_Tank" 12 "Imperial_Heavy_Tank" 13 "Imperial_Arty_Tank" 14 "Imperial_Commander" 15 "NF_Commander"
Vehicle Weapons
//These values are returned by the m_iWeapon offset of the netclass CEmpTankTurret //Found By Theowningone 0 "Standard Machine Gun" 1 "Bio Machine Gun" 2 ".50 Caliber Medium Machine Gun" 3 ".50 Caliber Heavy Machine Gun" 4 "Anti-Tank Machine Gun" 5 "Anti-Tank Heavy Machine Gun" 6 "Chain Gun" 7 "Medium Chain Gun" 8 "Plasma Machine Gun" 9 "HE MG" 10 "Standard Cannon" 11 "Ranged Cannon" 12 "High Explosive Cannon" 13 "Plasma Cannon" 14 "Rail Gun" 15 "smallArtilleryCannon" 16 "medArtilleryCannon" 17 "High Explosive Artillery" 18 "Ranged Artillery Cannon" 19 "singleMissileLauncher" 20 "Upgraded Missile Launcher" 21 "Biological Warhead" 22 "Nuclear Warhead" 23 "salvoMissileLauncher" 24 "guidedMissileLauncher" 25 "Upgraded Guided ML" 26 "homingMissileLauncher" 27 "Upgraded Homing Missile Launcher" 28 "salvoHomingMissileLauncher" 29 "grenadeLauncher" 30 "Upgraded Grenade Launcher" 31 "smallBombBay" 32 "largeBombBay"
Research
//These values are returned by the Multiple Offsets of the netclass CResearchResource //Found By Theowningone 1 "Physics" 2 "Superheated Material Physics" 3 "Plasma Cannon Projectile" 4 "Plasma Bullet Projectile" 5 "Projectile Physics" 6 "Reflective Armor" 7 "Extended Range Cannon" 8 "Heavy Caliber Machine Gun" 9 "Nuclear Fission" 10 "Fission Reactor" 11 "HIT Warhead" 12 "Chemistry" 13 "Improved Flagration Compounds" 14 "Explosive Tipped Bullets" 15 "Improved Detonation Compounds" 16 "Upgraded Grenades" 17 "Explosive Shells" 18 "Improved Warhead Compounds" 19 "Upgraded Missile Warhead" 20 "Upgraded Grenadier RPG" 21 "Advanced Grenadier RPG" 22 "Improved Heat Transfer Fluids" 23 "Advanced Coolant Engine" 24 "Absorbant Armor" 25 "Mechanical Engineering" 26 "Advanced Personnel Deployment" 27 "Upgraded Chassis" 28 "Medium Tank Chassis" 29 "Artillery Tank Chassis" 30 "Advanced Chassis" 31 "Heavy Tank Chassis" 32 "Advanced Machining" 33 "Composite Armor" 34 "Gas Turbine Engine" 35 "Electrical Engineering" 36 "Advanced Magnet Research" 37 "Rail Gun" 38 "3 Phase Electric Motor" 39 "Reactive Armor" 40 "Tracking Systems" 41 "Homing Missiles" 42 "Guided Missiles" 43 "Upgraded Turrets Lvl 2" 44 "Upgraded Turrets Lvl 3" 45 "Improved Detonators" 46 "Biology" 47 "Regenerative Armor" 48 "Bio Diesel Engine" 49 "Biological Weaponry" 50 "Biological Warhead" 51 "Biological Projectile"
Vehicle Armor
//These values are found in Multiple Offsets of the netclass CEmpTank //Found By Theowningone offset+0 "Front" offset+4 "Back" offset+8 "Left" offset+12 "Right"
Player Classes
//These values are found in m_iEmpClass of the netclass CSDKPlayer //Found By Theowningone 0 "Scout" 1 "Rifleman" 2 "Grenadier" 3 "Engineer" 4 "Unknown(Never Appears)" 5 "None/Spectator"
Squads
//These values are found in m_iSquad of the netclass CPlayerResource //Found By Theowningone 0 "None" 1 "Alpha" 2 "Bravo" 3 "Charlie" 4 "Delta" 5 "Echo" 6 "Foxtrot" 7 "Golf" 8 "Hotel" 9 "India" 10 "Juliet" 11 "Kilo" 12 "Lima" 13 "Mike" 14 "November" 15 "Oscar" 16 "Papa" 17 "Quebec" 18 "Romeo" 19 "Sierra" 20 "Tango" 21 "Uniform" 22 "Victor" 23 "Whiskey" 24 "X-Ray" 25 "Yankee" 26 "Zulu"
Teams
0 Unassigned 1 Spectator 2 Northern Faction 3 Brenodi Empire
Virtual Offsets
Virtual Offsets @ theowningone.info
GameData
Found by Recon and Theowningone. To use, put in gamedata folder.
core.games.txt @ theowningone.info
sdktools.games.ep2.txt @ theowningone.info
Dump files
Datamaps
Netprops
Tools
Offsite links only please!
Dukes Hacks Offsets File
The File with needed offsets to use the dukes hacks extension. It is to be placed in the sourcemod gamedata folder. DukesHacks @ theowningone.info
Theowningone's Empires API
A very useful set of functions to simplify the creation of sourcemod plugins for empires. It can be download from Currently out of date.