Armory: Difference between revisions
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*While you may not be able to hear your enemies reloading and cocking their weapons, what you can hear is when they are opening ammunition and health crates. If you hear this sound, chances are good that your opponent is preoccupied with loading up on supplies and will be easily caught off guard. If you hear that familiar 'click' then charge in, guns blazing! | *While you may not be able to hear your enemies reloading and cocking their weapons, what you can hear is when they are opening ammunition and health crates. If you hear this sound, chances are good that your opponent is preoccupied with loading up on supplies and will be easily caught off guard. If you hear that familiar 'click' then charge in, guns blazing! | ||
*To instantly reload all your weapons, press the loadout button ('''B'''by default) while inside an armory, then click "Accept". This may give you a split-second advantage you would have otherwise lost. | *To instantly reload all your weapons, press the loadout button ('''B''' by default) while inside an armory, then click "Accept". This may give you a split-second advantage you would have otherwise lost. | ||
=Pictures= | =Pictures= |
Revision as of 21:10, 8 May 2011
Home > Armory
The armory contains Ammo Crates and health containers. Like the barracks, players may change their class here. As players spawn with only a third of their ammo, visiting the armory after respawning is always a good idea. In addition any vehicle within its radius will be rearmed.
Stats
- Cost : 75
- Health : 100, weapons that cannot harm tanks cannot harm structures.
Infantry Tips
- While you may not be able to hear your enemies reloading and cocking their weapons, what you can hear is when they are opening ammunition and health crates. If you hear this sound, chances are good that your opponent is preoccupied with loading up on supplies and will be easily caught off guard. If you hear that familiar 'click' then charge in, guns blazing!
- To instantly reload all your weapons, press the loadout button (B by default) while inside an armory, then click "Accept". This may give you a split-second advantage you would have otherwise lost.