Reference Material: Difference between revisions

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(Created page with "== Game Design General == * http://www.gamasutra.com/blogs/DanFelder/20150521/243962/Design_101_Complexity_vs_Depth.php * http://www.gamasutra.com/blogs/FlavioCreasso/20151014...")
 
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* http://www.gamasutra.com/blogs/DanFelder/20150521/243962/Design_101_Complexity_vs_Depth.php
* http://www.gamasutra.com/blogs/DanFelder/20150521/243962/Design_101_Complexity_vs_Depth.php
* http://www.gamasutra.com/blogs/FlavioCreasso/20151014/256145/Reverse_Engineering_Toxic_Behaviour.php
* http://www.gamasutra.com/blogs/FlavioCreasso/20151014/256145/Reverse_Engineering_Toxic_Behaviour.php
== Command & Control ==
* How military command works: http://www.au.af.mil/au/awc/awcgate/army/cmd-hdbk.pdf


== NF ==
== NF ==
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* https://en.wikipedia.org/wiki/Brutalist_architecture
* https://en.wikipedia.org/wiki/Brutalist_architecture
* https://www.google.com/search?tbm=isch&q=brutalist%20architecture&tbs=imgo:1
* https://www.google.com/search?tbm=isch&q=brutalist%20architecture&tbs=imgo:1


=== Color ===
=== Color ===
* #860000: https://duckduckgo.com/?q=%23860000&t=ffsb&atb=v49-7__&ia=answer
* #860000: https://duckduckgo.com/?q=%23860000&t=ffsb&atb=v49-7__&ia=answer

Revision as of 16:23, 19 February 2017