Version/2.13.x: Difference between revisions
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=== Script changes === | === Script changes === | ||
* | * Amount of units required for getting a point by recycling 150-> 100. | ||
* Dropping wages. | |||
* Deflective & Capacitve cost 20 -> 18. | |||
* Rename Seismic Grenade into Seismic Resonator. | |||
* More explosive force for arty cannons. |
Revision as of 08:52, 31 March 2017
Script version: ?
Version 2.13.1
Initial release: 25 April 2016 (estimated)
Features
- Flags will now be (slowly) captured if the full team is present on that location, even if the amount of players is lower than the configured minimum.
- Added turret turning speed parameter to vehicle scripts.
- Research can now be browsed while another research is ongoing.
- Added gui element to warn players of CV attacks
- Research is now paused when the last radar is destroyed.
Bugfixes
- Fixed chat swallowing character after a %.
- Flags no longer continue capping after a game ends.
- Vehicles are now lag compensated, allowing you to hit people with hitscan weapons while driving.
Non-code changes
- Included new cliff textures.
Script changes
- Amount of units required for getting a point by recycling 150-> 100.
- Dropping wages.
- Deflective & Capacitve cost 20 -> 18.
- Rename Seismic Grenade into Seismic Resonator.
- More explosive force for arty cannons.