Map:emp arid: Difference between revisions
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[[Category:Maps|emp_arid]] | [[Category:Maps|emp_arid]] | ||
==Overview== | ==Overview== | ||
The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes. | |||
'''Starting Refineries:''' 1x1 | '''Starting Refineries:''' 1x1 | ||
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'''Tickets:''' 170 | '''Tickets:''' 170 | ||
== Commander Strategies == | == Commander Strategies == |
Revision as of 04:28, 6 April 2017
Home > Map:emp arid

Overview
The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.
Starting Refineries: 1x1
Starting Resources: 150
Total Amount of Refineries: 4x1, 4x2
Tickets: 170