Panel: Difference between revisions
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Created page with "== Special Properties == * fieldName: Determines the name of the control. * xpos: Determines the horizontal offset from the top left (by default) of t..." |
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A rectangular area. Can contain children. | |||
== Special Properties == | == Special Properties == | ||
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== See Also == | |||
* https://developer.valvesoftware.com/wiki/Understanding_VGUI2_Resource_Files#Panel |
Revision as of 13:58, 7 August 2017
A rectangular area. Can contain children.
Special Properties
- fieldName: Determines the name of the control.
- xpos: Determines the horizontal offset from the top left (by default) of the parent panel.
- ypos: Determines the vertical offset from the top left (by default) of the parent panel.
- wide: Determines the width of the control.
- tall: Determines the height of the control.
- zpos: Determines the depth of the panel. Deeper panels are drawn first. Lower numbers = deeper.
- visible: Determines if the control will be drawn.
- enabled: Determines if the control is enabled. Used by controls higher up the chain (like Buttons).
- tabPosition: Determines the tab order of the control.
- tooltiptext: Determines the tooltip text to show when you hover over this control.
- paintbackground: Paint the background color of this control.
- paintBackgroundType:
- paintborder: Paint the border of this control.
Example
"HudStaminaBar" { "ControlName" "Panel" "fieldName" "HudStaminaBar" "xpos" "0" "ypos" "24" "wide" "128" "tall" "8" "PaintBackgroundType" "0" }