Version/2.24.x: Difference between revisions
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(→2.24.1) |
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Line 11: | Line 11: | ||
** Heat 8.5->9.75 | ** Heat 8.5->9.75 | ||
** Reload Time 4->4.5 | ** Reload Time 4->4.5 | ||
=== Features === | |||
* Added muzzleflashes for vehicle MGs | |||
=== Bugfixes === | === Bugfixes === | ||
* Brenodi muzzleflashes don't render through walls. | * Brenodi muzzleflashes don't render through walls. | ||
* Researching grenadier upgrades by console commands now works. | * Researching grenadier upgrades by console commands now works. | ||
* Tweaked a bunch of particles. | * Tweaked a bunch of particles. | ||
* Fix incorrect range indicator for ML turret placements in command view | * Fix incorrect range indicator for ML turret placements in command view | ||
[[Category:Patch_Notes]] | [[Category:Patch_Notes]] |
Revision as of 01:37, 18 February 2019
2.24.1
Scripts
- UML
- Cost 70->80
- Heat 8->8.5
- Clip Size 7->6
- Reload Time 3.8->4
- Heavy-duty ML
- Cost 110->125
- Heat 8.5->9.75
- Reload Time 4->4.5
Features
- Added muzzleflashes for vehicle MGs
Bugfixes
- Brenodi muzzleflashes don't render through walls.
- Researching grenadier upgrades by console commands now works.
- Tweaked a bunch of particles.
- Fix incorrect range indicator for ML turret placements in command view