Version/2.25.x: Difference between revisions
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* Autospot distance has been lowered for non-scout classes. | * Autospot distance has been lowered for non-scout classes. | ||
* [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/97 SMG rework]. | * [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/97 SMG rework]. | ||
**""Ranged SMG"" | |||
***"StandingSpread" 0.02->0.014 | |||
***"DuckingSpread" 0.01->0.009 | |||
***"ProneSpread" 0.005->0.0015 | |||
***"StandingSpreadModifier" 0.03->0.016 | |||
***"DuckingSpreadModifier" 0.015->0.012 | |||
***"JumpingSpreadMax" 0.7->0.15 | |||
***"StandingSpreadMax" 0.05->0.04 | |||
***"DuckingSpreadMax" 0.03->0.025 | |||
***"StandingSpreadIncrement" 0.003->0.0038 | |||
***"DuckingSpreadIncrement" 0.0027->0.003 | |||
***"ProneSpreadIncrement" 0.0024->0.0027 | |||
***"JumpingSpreadDecrement" 0.02->0.1 | |||
***"StandingSpreadDecrement" 0.06->0.08 | |||
***"ProneSpreadDecrement" 0.15->0.12 | |||
***"AccuracyUpgradeModifier" 0.9->0.75 | |||
**Close Quarter SMG | |||
***"ProneSpread" 0.005->0.01 | |||
***"DuckingSpread" 0.01->0.012 | |||
***"StandingSpreadModifier" 0.015->0.018 | |||
***"DuckingSpreadModifier" 0.015->0.016 | |||
***"JumpingSpreadMax" 0.7->0.2 | |||
***"DuckingSpreadMax" 0.04->0.048 | |||
***"ProneSpreadMax" 0.04->0.045 | |||
***"JumpingSpreadIncrement" 0.1->0.01 | |||
***"StandingSpreadIncrement" 0.008->0.0045 | |||
***"DuckingSpreadIncrement" 0.006->0.004 | |||
***"ProneSpreadIncrement" 0.004->0.0037 | |||
***"StandingSpreadDecrement" 0.09->0.065 | |||
***"DuckingSpreadDecrement" 0.09->0.08 | |||
**Heavy Carbine | |||
***"AccuracyUpgradeModifier" 0.9->0.7 | |||
***"ProneSpread" 0.0075->0.0035 | |||
***"JumpingSpreadMax" 0.7->0.25 | |||
***"StandingSpreadMax" 0.235->0.1 | |||
***"DuckingSpreadMax" 0.16->0.08 | |||
***"ProneSpreadMax" 0.135->0.05 | |||
***"JumpingSpreadIncrement" 0.01->0.03 | |||
***"StandingSpreadIncrement" 0.007->0.0065 | |||
***"JumpingSpreadDecrement" 0.01->0.1 | |||
* [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/95 Lowered building carcass removal time]. | * [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/95 Lowered building carcass removal time]. | ||
**Armory : 30 -> 10 | **Armory : 30 -> 10 |
Revision as of 16:38, 2 April 2019
2.25.4
Bugfixes
- Workshop uploads now show more detailed error messages.
- Fixed a wrong image link in workshop upload.
- XP gain should no longer reset to 0 during the match.
2.25.3
Bugfixes
- Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
- Hitticks no longer get stuck in observer mode.
- Health bar when spectating should be less buggy.
- XP gain percentages are now 0 on servers where you cannot gain XP.
Scripts
- Autospot distance has been lowered for non-scout classes.
- SMG rework.
- ""Ranged SMG""
- "StandingSpread" 0.02->0.014
- "DuckingSpread" 0.01->0.009
- "ProneSpread" 0.005->0.0015
- "StandingSpreadModifier" 0.03->0.016
- "DuckingSpreadModifier" 0.015->0.012
- "JumpingSpreadMax" 0.7->0.15
- "StandingSpreadMax" 0.05->0.04
- "DuckingSpreadMax" 0.03->0.025
- "StandingSpreadIncrement" 0.003->0.0038
- "DuckingSpreadIncrement" 0.0027->0.003
- "ProneSpreadIncrement" 0.0024->0.0027
- "JumpingSpreadDecrement" 0.02->0.1
- "StandingSpreadDecrement" 0.06->0.08
- "ProneSpreadDecrement" 0.15->0.12
- "AccuracyUpgradeModifier" 0.9->0.75
- Close Quarter SMG
- "ProneSpread" 0.005->0.01
- "DuckingSpread" 0.01->0.012
- "StandingSpreadModifier" 0.015->0.018
- "DuckingSpreadModifier" 0.015->0.016
- "JumpingSpreadMax" 0.7->0.2
- "DuckingSpreadMax" 0.04->0.048
- "ProneSpreadMax" 0.04->0.045
- "JumpingSpreadIncrement" 0.1->0.01
- "StandingSpreadIncrement" 0.008->0.0045
- "DuckingSpreadIncrement" 0.006->0.004
- "ProneSpreadIncrement" 0.004->0.0037
- "StandingSpreadDecrement" 0.09->0.065
- "DuckingSpreadDecrement" 0.09->0.08
- Heavy Carbine
- "AccuracyUpgradeModifier" 0.9->0.7
- "ProneSpread" 0.0075->0.0035
- "JumpingSpreadMax" 0.7->0.25
- "StandingSpreadMax" 0.235->0.1
- "DuckingSpreadMax" 0.16->0.08
- "ProneSpreadMax" 0.135->0.05
- "JumpingSpreadIncrement" 0.01->0.03
- "StandingSpreadIncrement" 0.007->0.0065
- "JumpingSpreadDecrement" 0.01->0.1
- ""Ranged SMG""
- Lowered building carcass removal time.
- Armory : 30 -> 10
- Barrack/Vehicle Factory/Repair Station : 30 -> 25
- Radar : 30 -> 20
2.25.2
Bugfixes
- Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
- Fix for hitticks that got 'stuck' when near other players.
2.25.1
Scripts
- Added jeep turbo courtesy of Reznov.
Features
- CVs no longer die in one hit during sudden death but take 10x increased damage.
- Games are limited to 90 minutes.
- Sudden death countdown is now 200 seconds.
- Default artillery recoil is now 0.1.
- Default tickrate is now 66.667 ticks per second.
- New steam friends XP leaderboard.
- Main menu layout courtesy of Oktay.
- Per team stamina bar colors.
Bugfixes
- Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
- Fixed missing materials due to capitalization issues.
- Fix for missing palmbay resources.
- emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.
Map changes
Palmbay
- Fixed missing minimap error
Cyclopean
- New 2D skybox and lighting