Version/2.25.x: Difference between revisions
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== 2.25.6 == | |||
=== Feature === | |||
* Different hittick for people driving in a vehicle. | |||
* New hittick graphics. | |||
=== Bugfixes === | |||
* Hittick no longer triggers when switching between spectator targets. | |||
* Hittick now triggers when you hit tank armor. | |||
== 2.25.5 == | == 2.25.5 == | ||
=== Feature === | === Feature === |
Revision as of 21:06, 13 April 2019
2.25.6
Feature
- Different hittick for people driving in a vehicle.
- New hittick graphics.
Bugfixes
- Hittick no longer triggers when switching between spectator targets.
- Hittick now triggers when you hit tank armor.
2.25.5
Feature
- Disabling emp_sv_vehicle_skill_cooling / emp_sv_vehicle_skill_armor / emp_sv_vehicle_skill_damage / emp_sv_vehicle_skill_speed / emp_sv_skill_rifleman_damage_increase
- Infantry skills are no longer server variables.
Scripts/Game balance
- Seismic grenade no longer damages vehicle/infantry (1~2 damage previously)
- Grenadier vehicle armor skill bonus 25%->20%
- Rifleman vehicle damage skill bonus 25%->22%
Bugfixes
- Bots no longer instantly aim on you when you are in their vision.
- Fixed a bug where MG turrets would cause hit ticks
- Fixed a bug where deconstructing would cause hit ticks
- Fixed a bug where Bio damage would cause hit ticks
2.25.4
Bugfixes
- Workshop uploads now show more detailed error messages.
- Fixed a wrong image link in workshop upload.
- XP gain should no longer reset to 0 during the match.
2.25.3
Bugfixes
- Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
- Hitticks no longer get stuck in observer mode.
- Health bar when spectating should be less buggy.
- XP gain percentages are now 0 on servers where you cannot gain XP.
Scripts
- Autospot distance has been lowered for non-scout classes.
- Scout remains at 5000
- All other classes 5000->2000
- SMG rework.
- Ranged SMG
- StandingSpread 0.02->0.014
- DuckingSpread 0.01->0.009
- ProneSpread 0.005->0.0015
- StandingSpreadModifier 0.03->0.016
- DuckingSpreadModifier 0.015->0.012
- JumpingSpreadMax 0.7->0.15
- StandingSpreadMax 0.05->0.04
- DuckingSpreadMax 0.03->0.025
- StandingSpreadIncrement 0.003->0.0038
- DuckingSpreadIncrement 0.0027->0.003
- ProneSpreadIncrement 0.0024->0.0027
- JumpingSpreadDecrement 0.02->0.1
- StandingSpreadDecrement 0.06->0.08
- ProneSpreadDecrement 0.15->0.12
- AccuracyUpgradeModifier 0.9->0.75
- Close Quarter SMG
- ProneSpread 0.005->0.01
- DuckingSpread 0.01->0.012
- StandingSpreadModifier 0.015->0.018
- DuckingSpreadModifier 0.015->0.016
- JumpingSpreadMax 0.7->0.2
- DuckingSpreadMax 0.04->0.048
- ProneSpreadMax 0.04->0.045
- JumpingSpreadIncrement 0.1->0.01
- StandingSpreadIncrement 0.008->0.0045
- "DuckingSpreadIncrement 0.006->0.004
- ProneSpreadIncrement 0.004->0.0037
- StandingSpreadDecrement 0.09->0.065
- DuckingSpreadDecrement 0.09->0.08
- Heavy Carbine
- AccuracyUpgradeModifier 0.9->0.7
- ProneSpread 0.0075->0.0035
- JumpingSpreadMax 0.7->0.25
- StandingSpreadMax 0.235->0.1
- DuckingSpreadMax 0.16->0.08
- ProneSpreadMax 0.135->0.05
- JumpingSpreadIncrement 0.01->0.03
- StandingSpreadIncrement 0.007->0.0065
- JumpingSpreadDecrement 0.01->0.1
- Ranged SMG
- Lowered building carcass removal time.
- Armory : 30 -> 10
- Barrack/Vehicle Factory/Repair Station : 30 -> 25
- Radar : 30 -> 20
2.25.2
Bugfixes
- Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
- Fix for hitticks that got 'stuck' when near other players.
2.25.1
Scripts
- Added jeep turbo courtesy of Reznov.
Features
- CVs no longer die in one hit during sudden death but take 10x increased damage.
- Games are limited to 90 minutes.
- Sudden death countdown is now 200 seconds.
- Default artillery recoil is now 0.1.
- Default tickrate is now 66.667 ticks per second.
- New steam friends XP leaderboard.
- Main menu layout courtesy of Oktay.
- Per team stamina bar colors.
Bugfixes
- Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
- Fixed missing materials due to capitalization issues.
- Fix for missing palmbay resources.
- emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.
Map changes
Palmbay
- Fixed missing minimap error
Cyclopean
- New 2D skybox and lighting