Version/2.26.x: Difference between revisions
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Sgt.Security (talk | contribs) |
Sgt.Security (talk | contribs) (→2.26.2) |
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* Fixed crash bug when changing resolution while playing. | * Fixed crash bug when changing resolution while playing. | ||
* Should now gain XP if the server you're playing on becomes official while playing. | * Should now gain XP if the server you're playing on becomes official while playing. | ||
=== Scripts/Game Balance === | |||
*Building Carcass Removal Time | |||
**Barrack 25->15 | |||
**Radar 20->10 | |||
**Repair Pad 25->20 | |||
**Vehicle Factory 25->20 | |||
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== 2.26.1 == | == 2.26.1 == |
Revision as of 14:30, 5 May 2019
2.26.2
Features
- Recycling unbuilt building now gives 85% refund instead of 33%*(building hp percentage), recycle time is also reduced to half.
- Recycling built building now gives 50% refund instead of 50%*(building hp percentage)
- You can now recycle a building regardless of its current hp. (previously you couldn't recycle a building if it has less than 20 hp)
- Recycling unbuilt building now takes 1/2 time.
- Unbuilt building carcass time halved.
- Unbuilt building takes 25% more damage.
- Grenadier bots are now more accurate and have less pitch spread.
Bugfixes
- New models now have collision meshes.
- Game no longer crashes when you exit the game.
- Fixed crash bug when changing resolution while playing.
- Should now gain XP if the server you're playing on becomes official while playing.
Scripts/Game Balance
- Building Carcass Removal Time
- Barrack 25->15
- Radar 20->10
- Repair Pad 25->20
- Vehicle Factory 25->20
2.26.1
Features
- Going out of stamina no longer makes you exhausted.
- Sprinting can only be started if you have at least one bar of stamina left.
- Jumping is only possible if you have at least 3 bars of stamina left.
- Sprinting stops if you have zero stamina and automatically resumes once you have one bar.
- Grenadier NPCs are less likely to clump together.
- Riflemen NPCs will ignore hits that are made at a very long distance.
Scripts
- Walls cost increased from 18 to 20.
Bugfixes
- Faster official gameserver detection.
- New grenadiers are now available in Hammer as well.
- sv_emp_vehicle_fadeout is now limited to 500 seconds.
- emp_sv_vehicle_fadeout_time_partial is now limited to 100 seconds.
- More lake trees now have collisions.