Version/2.29.x: Difference between revisions
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<small>'''Release: (2020/07/26)'''</small> | <small>'''Release: (2020/07/26)'''</small> | ||
=== Features === | === Features === | ||
* Implemented Rich Presence for Steam Friends. [https://partner.steamgames.com/doc/features/enhancedrichpresence (More info on Steam Enhanced Rich Presence can be found | * Implemented Rich Presence for Steam Friends. [https://partner.steamgames.com/doc/features/enhancedrichpresence (More info on Steam Enhanced Rich Presence can be found here.)] | ||
* Implemented Discord Rich Presence. | * Implemented Discord Rich Presence. | ||
[[File:Discord-Example.png|thumb|Discord rich presence example]] | [[File:Discord-Example.png|thumb|Discord rich presence example]] |
Revision as of 09:26, 26 July 2020
2.29.1
Release: (2020/07/26)
Features
- Implemented Rich Presence for Steam Friends. (More info on Steam Enhanced Rich Presence can be found here.)
- Implemented Discord Rich Presence.
Bug fixes
- Fixed an issue where walls were not being removed correctly, causing servers to reach the entity limit very quickly.
- Fixed an issue with the BE commander model & BE APC model which made the bounding box appear incorrectly in command view.
- Fixed scout hide not being removed when the last bullet in the scout's gun is fired.
- Re-enabled and fixed a number of the achievements. (Hopefully all of them)
Script/Game Balance
- Removed the armour penetration effect to vehicle damage
- (Previously taking more than 30 damage at once, would mean the armour will take 90% of the damage and the hull will take 10%. This has now been removed.)
Other changes
- Players can now join any squad through the menu without having to join them sequentially.
- Updated PBR shader with latest changes. - https://github.com/thexa4/source-pbr