Version/2.37.x: Difference between revisions
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Added preliminary patch notes for 2.37.0 |
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=== Features === | === Features === | ||
* Grenades and mines make sounds when they bounce against surfaces | * Grenades and mines make sounds when they bounce against surfaces. | ||
* Added armor impact sounds | * Added armor impact sounds. | ||
** Distinct sounds play when a vehicle's armor is damaged, a vehicle's hull is damaged, and when a sticky grenade latches to a tank hull. | ** Distinct sounds play when a vehicle's armor is damaged, a vehicle's hull is damaged, and when a sticky grenade latches to a tank hull. | ||
** Different armors can have different sounds, though most armors currently do not. | ** Different armors can have different sounds, though most armors currently do not. |
Revision as of 10:45, 19 May 2024
Home > Patch notes > Version/2.37.x
2.37.0
Release: (TBA)
Features
- Grenades and mines make sounds when they bounce against surfaces.
- Added armor impact sounds.
- Distinct sounds play when a vehicle's armor is damaged, a vehicle's hull is damaged, and when a sticky grenade latches to a tank hull.
- Different armors can have different sounds, though most armors currently do not.
- Enabled several unused NF taunts.
Bugfixes
- Fixed the game phase material proxy not updating correctly.
- Fixed MG turrets continuing to play the shooting sound effect after game end.
- Fixed spectator HUD not displaying observer target info correctly.
- Added warning message when the vehicle customization menu fails to open because your team has no chassis researched.
- Changes to team physics content masking.
Known Issues
- Armor impact sounds are often too quiet to be heard well.