Version/2.37.x: Difference between revisions
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<small>'''Release: (TBA)'''</small> | <small>'''Release: (TBA)'''</small> | ||
=== Features === | === Features === | ||
* Grenades and mines make sounds when they bounce against surfaces. | * Grenades and mines make sounds when they bounce against surfaces. | ||
* Added armor impact sounds. | * Added armor impact sounds. | ||
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=== Bugfixes === | === Bugfixes === | ||
* Fixed the game phase material proxy not updating correctly. | * Fixed the game phase material proxy not updating correctly. | ||
* Fixed MG turrets continuing to play the shooting sound effect after game end. | * Fixed MG turrets continuing to play the shooting sound effect after game end. | ||
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* Added warning message when the vehicle customization menu fails to open because your team has no chassis researched. | * Added warning message when the vehicle customization menu fails to open because your team has no chassis researched. | ||
* Changes to team physics content masking. | * Changes to team physics content masking. | ||
=== Script/Game Balance === | |||
==== Vehicle Weapons ==== | |||
* Guided Missile | |||
** Increased Maximum Guiding Range from 5500 to 8000 | |||
* Homing Missile | |||
** Increased Maximum Lock On range from 7000 to 8000 | |||
* Biological Missile | |||
** Reduced Bio Duration from 8 to 5s | |||
==== Vehicle Armors ==== | |||
* Regenerative | |||
** Reduced Health Regeneration from 4 to 3 | |||
==== Vehicle Engines ==== | |||
* Bio Diesel | |||
** Reduced Cooling by 0.25 | |||
=== Known Issues === | === Known Issues === |
Revision as of 23:57, 25 May 2024
Home > Patch notes > Version/2.37.x
2.37.0
Release: (TBA)
Features
- Grenades and mines make sounds when they bounce against surfaces.
- Added armor impact sounds.
- Distinct sounds play when a vehicle's armor is damaged, a vehicle's hull is damaged, and when a sticky grenade latches to a tank hull.
- Different armors can have different sounds, though most armors currently do not.
- Enabled several unused NF taunts.
Bugfixes
- Fixed the game phase material proxy not updating correctly.
- Fixed MG turrets continuing to play the shooting sound effect after game end.
- Fixed spectator HUD not displaying observer target info correctly.
- Added warning message when the vehicle customization menu fails to open because your team has no chassis researched.
- Changes to team physics content masking.
Script/Game Balance
Vehicle Weapons
- Guided Missile
- Increased Maximum Guiding Range from 5500 to 8000
- Homing Missile
- Increased Maximum Lock On range from 7000 to 8000
- Biological Missile
- Reduced Bio Duration from 8 to 5s
Vehicle Armors
- Regenerative
- Reduced Health Regeneration from 4 to 3
Vehicle Engines
- Bio Diesel
- Reduced Cooling by 0.25
Known Issues
- Armor impact sounds are often too quiet to be heard well.