Map:emp isle: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Gilmore110j (talk | contribs) (Added Points Of Interest) |
||
Line 3: | Line 3: | ||
[[Image:Emp_isle_map.png|right]] | [[Image:Emp_isle_map.png|right]] | ||
[[Category:Maps|emp_isle]] | [[Category:Maps|emp_isle]] | ||
== Commander Strategies == | |||
== Points of Interest == | |||
'''''Middle:''''' The Middle has a Super Node that gives 2X the output of other resource nodes. | |||
'''''Left Hills:''''' The Left Hills provide a direct route to the enemy base, while there are 7 resource nodes to grab and defend from it. | |||
'''''Right Hills:''''' The Right Hills are well defendable and often ignored, while they house 3 resource nodes close to each other. If you have the lower right hill as BE, you can invade the NF base from the side and/or the hill. |
Revision as of 08:48, 18 August 2006
Home > Map:emp isle
Commander Strategies
Points of Interest
Middle: The Middle has a Super Node that gives 2X the output of other resource nodes.
Left Hills: The Left Hills provide a direct route to the enemy base, while there are 7 resource nodes to grab and defend from it.
Right Hills: The Right Hills are well defendable and often ignored, while they house 3 resource nodes close to each other. If you have the lower right hill as BE, you can invade the NF base from the side and/or the hill.