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== Commander Strategies ==
== Commander Strategies ==


== Infantry Strategies ==
'''''Rocket Sniping:''''' The unusual geography of this map presents an unusual and under-used tactic, and a challenge for a base placed on hills. Large buildings such as a VF are very vulnerable up here--something as simple as a grenadier's rocket launcher can effectively snipe the building from across the map. All one needs is someone to spot the building (not difficult considering it's placement), a fairly quiet area to launch from (not difficult considering the rocket's long range), and an ammo crate. As few as two grenadiers and one spotter can decimate large buildings from halfway across the map with impunity (needless to say, an entire team of coordinated grenadiers spread out across many hills is deadly and can decimate an entire forward base in seconds). Walls are a quick and easy counter to this technique for small buildings like refineries and armories, but against large ones retaliation is difficult.
'''''Rocket Sniping:''''' The unusual geography of this map presents an unusual and under-used tactic, and a challenge for a base placed on hills. Large buildings such as a VF are very vulnerable up here--something as simple as a grenadier's rocket launcher can effectively snipe the building from across the map. All one needs is someone to spot the building (not difficult considering it's placement), a fairly quiet area to launch from (not difficult considering the rocket's long range), and an ammo crate. As few as two grenadiers and one spotter can decimate large buildings from halfway across the map with impunity (needless to say, an entire team of coordinated grenadiers spread out across many hills is deadly and can decimate an entire forward base in seconds). Walls are a quick and easy counter to this technique for small buildings like refineries and armories, but against large ones retaliation is difficult.



Revision as of 11:46, 22 June 2007

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Commander Strategies

Infantry Strategies

Rocket Sniping: The unusual geography of this map presents an unusual and under-used tactic, and a challenge for a base placed on hills. Large buildings such as a VF are very vulnerable up here--something as simple as a grenadier's rocket launcher can effectively snipe the building from across the map. All one needs is someone to spot the building (not difficult considering it's placement), a fairly quiet area to launch from (not difficult considering the rocket's long range), and an ammo crate. As few as two grenadiers and one spotter can decimate large buildings from halfway across the map with impunity (needless to say, an entire team of coordinated grenadiers spread out across many hills is deadly and can decimate an entire forward base in seconds). Walls are a quick and easy counter to this technique for small buildings like refineries and armories, but against large ones retaliation is difficult.

NF are at a bit of a disadvantage because of this, if an NF commander places the tall barracks on the hills he risks getting it destroyed unless a strong show of force is available to deter attackers, and a barracks is essential to a strong forward base.

Points of Interest

Middle: The Middle has a Super Node that gives 2X the output of other resource nodes.

Left Hills: The Left Hills provide a direct route to the enemy base, while there are 7 resource nodes to grab and defend from it.

Right Hills: The Right Hills are well defendable and often ignored, while they house 3 resource nodes close to each other. If you have the lower right hill as BE, you can invade the NF base from the side and/or the hill.