Armory: Difference between revisions
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*Time to construct : 40 seconds (1 engineer) | *Time to construct : 40 seconds (1 engineer) | ||
== Infantry Tip == | |||
While you may not be able to hear your enemies reloading and cocking their weapons, what you can hear is when they are opening ammunition and health crates. If you hear this sound, chances are good that your opponent is preoccupied with loading up on supplies and will be easily caught off guard. If you hear that familiar 'click' then charge in, guns blazing! | |||
[[Category:Structures|Armory]] | [[Category:Structures|Armory]] |
Revision as of 09:31, 13 November 2007
Home > Armory
The armory contains Ammo Crates and health containers. Like the barracks, players may change their class here. As players spawn with only a third of their ammo, visiting the armory after respawning is always a good idea. In addition any vehicle within its radius will be rearmed.
Stats
- Cost : 75
- Health : 200 (takes 1/4 damage) -> Actual Health is 800.
- Time to construct : 40 seconds (1 engineer)
Infantry Tip
While you may not be able to hear your enemies reloading and cocking their weapons, what you can hear is when they are opening ammunition and health crates. If you hear this sound, chances are good that your opponent is preoccupied with loading up on supplies and will be easily caught off guard. If you hear that familiar 'click' then charge in, guns blazing!