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Administrator (talk | contribs)
Updated damage and rate of fire stats to reflect the values in the scripts files
Administrator (talk | contribs)
Switched to the star rating system used in the vehicle pages, removed unnecessary images. Grenades still need tidying up.
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_PISTOL1_1.jpg|thumb|left|Brenodi Empire Standard Issue Pistol]][[Image:BE_PISTOL1_2.jpg|thumb|left|Brenodi Empire Standard Issue Pistol]] ||
| width="300px" | [[Image:BE_PISTOL1_2.jpg|thumb|left|Brenodi Empire Standard Issue Pistol]] ||
{|
{|
| colspan="2" | '''Brenodi Pistol'''
| colspan="2" | '''Brenodi Pistol'''
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| colspan="2" | Standard issue Brenodi pistol. Useful in a pinch.  
| colspan="2" | Standard issue Brenodi pistol. Useful in a pinch.  
|-
|-
| width="100px" | Damage || 30
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Clip Size || 14
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>14</small>
|-
|-
| Carry Limit || 24 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>24</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 300 Bullets Per Minute
|Rate Of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>5/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]]
| Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_PISTOL2_1.jpg|thumb|left|Brenodi Empire High Caliber Pistol]][[Image:BE_PISTOL2_2.jpg|thumb|left|Brenodi Empire High Caliber Pistol]] ||
| width="300px" | [[Image:BE_PISTOL2_2.jpg|thumb|left|Brenodi Empire High Caliber Pistol]] ||
{|
{|
| colspan="2" | '''Brenodi Heavy Pistol'''
| colspan="2" | '''Brenodi Heavy Pistol'''
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| colspan="2" | A higher caliber version of its counterpart. It has a smaller clip, but each shot deals more damage.
| colspan="2" | A higher caliber version of its counterpart. It has a smaller clip, but each shot deals more damage.
|-
|-
| width="100px" | Damage || 40
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>40</small>
|-
|-
| Clip Size || 10
|Clip Size: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>10</small>
|-
|-
| Carry Limit || 24 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>24</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 210 Bullets Per Minute
|Rate Of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>3.5/sec</small>
|-
|-
| Class || [[Grenadier]], [[Rifleman]]
| Class || [[Grenadier]], [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:Ravenarms9mm.jpg|thumb|left|Raven Arms 9mm Pistol]] ||
| width="300px" | [[Image:Ravenarms9mm.jpg|thumb|left|NF 9mm Pistol]] ||
{|
{|
| colspan="2" | '''Raven Arms 9mm Pistol'''
| colspan="2" | '''Northern Faction 9mm Pistol'''
|-
|-
| colspan="2" | Standard sidearm for the Northern Faction.  
| colspan="2" | Standard sidearm for the Northern Faction.  
|-
|-
| width="100px" | Damage || 30
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Clip Size || 14
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>14</small>
|-
|-
| Carry Limit || 24 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>24</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 300 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>5/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]]
| Class || [[Engineer]], [[Scout]], [[Grenadier]], [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_PISTOL2_1.jpg|thumb|left|Northern Faction Shot Pistol]][[Image:NF_PISTOL2_2.jpg|thumb|left|Northern Faction Shot Pistol]] ||
| width="300px" | [[Image:NF_PISTOL2_1.jpg|thumb|left|Northern Faction Shot Pistol]] ||
{|
{|
| colspan="2" | '''Northern Faction Shot Pistol'''
| colspan="2" | '''Northern Faction Shot Pistol'''
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| colspan="2" | Armed with dual shotgun shells for close range action.
| colspan="2" | Armed with dual shotgun shells for close range action.
|-
|-
| width="100px" | Damage || 10 pellets x 12 damage each
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>10 pellets x 12 damage each</small>
|-
|-
| Clip Size || 2
|Clip Size: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>2</small>
|-
|-
| Carry Limit || 16 Shells
|Ammo Limit: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>16</small>
|-
|-
| Accuracy || Poor
|Accuracy: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Poor</small>
|-
|-
| Rate Of Fire || 120 Shells Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>2/sec</small>
|-
|-
| Class || [[Grenadier]], [[Rifleman]]
| Class || [[Grenadier]], [[Rifleman]]
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== '''Submachine Guns''' ==
== '''Submachine Guns''' ==
'''Submachine Guns are automatic weapons designed for close to medium quarter combat. They have a high rate of fire, but a low damage potential.'''
'''Submachine Guns are automatic weapons designed for close to medium quarter combat. They have a highRate of Fire, but a low damage potential.'''


{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_SMG1_1.jpg|thumb|left|Brenodi Empire Standard Issue SMG]][[Image:BE_SMG1_2.jpg|thumb|left|Brenodi Empire Standard Issue SMG]] ||
| width="300px" | [[Image:BE_SMG1_2.jpg|thumb|left|Brenodi Empire Standard Issue SMG]] ||
{|
{|
| colspan="2" | '''Brenodi Engineer SMG 1'''
| colspan="2" | '''Brenodi Engineer SMG 1'''
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| colspan="2" | Standard issue SMG. Accurate but weak.
| colspan="2" | Standard issue SMG. Accurate but weak.
|-
|-
| width="100px" | Damage || 22
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>22</small>
|-
|-
| Clip Size || 30
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Carry Limit || 120 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>120</small>
|-
|-
| Accuracy || Good
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Good</small>
|-
|-
| Rate Of Fire || 600 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>10/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]]
| Class || [[Engineer]], [[Scout]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_SMG2_1.jpg|thumb|left|Brenodi Empire Balanced SMG]][[Image:BE_SMG2_2.jpg|thumb|left|Brenodi Empire Balanced SMG]] ||
| width="300px" | [[Image:BE_SMG2_2.jpg|thumb|left|Brenodi Empire Balanced SMG]] ||
{|
{|
| colspan="2" | '''Brenodi SMG 2'''
| colspan="2" | '''Brenodi SMG 2'''
|-
|-
| colspan="2" | An average SMG with a good balance of firepower and accuracy.  
| colspan="2" | An average SMG with a good balance of firepower and Accuracy.  
|-
|-
| width="100px" | Damage || 30
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Clip Size || 30
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Carry Limit || 120 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>120</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 700 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>12/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]]
| Class || [[Engineer]], [[Scout]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_SMG1_1.jpg|thumb|left|Northern Faction Standard Issue SMG]][[Image:NF_SMG1_2.jpg|thumb|left|Northern Faction Standard Issue SMG]] ||
| width="300px" | [[Image:NF_SMG1_2.jpg|thumb|left|Northern Faction Standard Issue SMG]] ||
{|
{|
| colspan="2" | '''Northern Faction SMG 1'''
| colspan="2" | '''Northern Faction SMG 1'''
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| colspan="2" | Standard issue SMG. Accurate but weak.  
| colspan="2" | Standard issue SMG. Accurate but weak.  
|-
|-
| width="100px" | Damage || 20
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>20</small>
|-
|-
| Clip Size || 35
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>35</small>
|-
|-
| Carry Limit || 120 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>120</small>
|-
|-
| Accuracy || Good
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Good</small>
|-
|-
| Rate Of Fire || 670 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>11/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]]
| Class || [[Engineer]], [[Scout]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_SMG2_1.jpg|thumb|left|Northern Faction Balanced SMG]][[Image:NF_SMG2_2.jpg|thumb|left|Northern Faction Balanced SMG]] ||
| width="300px" | [[Image:NF_SMG2_2.jpg|thumb|left|Northern Faction Balanced SMG]] ||
{|
{|
| colspan="2" | '''Northern Faction SMG 2'''
| colspan="2" | '''Northern Faction SMG 2'''
|-
|-
| colspan="2" | An average SMG with a good balance of firepower and accuracy.
| colspan="2" | An average SMG with a good balance of firepower andAccuracy.
|-
|-
| width="100px" | Damage || 30
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Clip Size || 40
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>40</small>
|-
|-
| Carry Limit || 120 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>120</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 700 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>12/sec</small>
|-
|-
| Class || [[Engineer]], [[Scout]]
| Class || [[Engineer]], [[Scout]]
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== '''Rifles''' ==
== '''Rifles''' ==
'''Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential.'''
'''Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential. The standard and heavy rifles are equipped with ironsights which reduce spread by 25%, while the scout rifles are equipped with scopes imparting perfect accuracy when used.'''


{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_RIFLE1_1.jpg|thumb|left|Brenodi Empire Standard Issue Rifle]][[Image:BE_RIFLE1_2.jpg|thumb|left|Brenodi Empire Standard Issue Rifle]]  ||
| width="300px" | [[Image:BE_RIFLE1_2.jpg|thumb|left|Brenodi Empire Standard Issue Rifle]]  ||
{|
{|
| colspan="2" | '''Brenodi Assault Rifle'''
| colspan="2" | '''Brenodi Assault Rifle'''
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| colspan="2" | The standard issue ranged rifle with medium zoom.
| colspan="2" | The standard issue ranged rifle with medium zoom.
|-
|-
| width="100px" | Damage || 35
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>35</small>
|-
|-
| Clip Size || 30
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Carry Limit || 150 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>150</small>
|-
|-
| Accuracy || Good
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Good</small>
|-
|-
| Rate Of Fire || 800 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>13/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_AR_1.jpg|thumb|left|Northern Faction Standard Issue Assault Rifle]][[Image:NF_AR_2.jpg|thumb|left|Northern Faction Standard Issue Assault Rifle]] ||
| width="300px" | [[Image:NF_AR_2.jpg|thumb|left|Northern Faction Standard Issue Assault Rifle]] ||
{|
{|
| colspan="2" | '''Northern Faction Assault Rifle'''
| colspan="2" | '''Northern Faction Assault Rifle'''
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| colspan="2" | The standard issue assault rifle with ironsights for improved aim.
| colspan="2" | The standard issue assault rifle with ironsights for improved aim.
|-
|-
| width="100px" | Damage || 40
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>40</small>
|-
|-
| Clip Size || 30
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>30</small>
|-
|-
| Carry Limit || 150 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>150</small>
|-
|-
| Accuracy || Good
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Good</small>
|-
|-
| Rate Of Fire || 860 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>14/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_RIFLE2_1.jpg|thumb|left|Brenodi Empire Heavy Rifle]][[Image:BE_RIFLE2_2.jpg|thumb|left|Brenodi Empire Heavy Rifle]] ||
| width="300px" | [[Image:BE_RIFLE2_2.jpg|thumb|left|Brenodi Empire Heavy Rifle]] ||
{|
{|
| colspan="2" | '''Brenodi Heavy Rifle'''
| colspan="2" | '''Brenodi Heavy Rifle'''
Line 244: Line 244:
| colspan="2" | The standard rifle modified with a larger clip and tiny zoom.
| colspan="2" | The standard rifle modified with a larger clip and tiny zoom.
|-
|-
| width="100px" | Damage || 50
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>50</small>
|-
|-
| Clip Size || 40
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>40</small>
|-
|-
| Carry Limit || 150 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>150</small>
|-
|-
| Accuracy || Good
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Fair</small>
|-
|-
| Rate Of Fire || 750 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>12.5/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
Line 260: Line 260:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_50CAL_1.jpg|thumb|left|Northern Faction .50 Cal Rifle]][[Image:NF_50CAL_2.jpg|thumb|left|Northern Faction .50 Cal Rifle]] ||
| width="300px" | [[Image:NF_50CAL_2.jpg|thumb|left|Northern Faction .50 Cal Rifle]] ||
{|
{|
| colspan="2" | '''Northern Faction .50cal Rifle'''
| colspan="2" | '''Northern Faction .50cal Rifle'''
|-
|-
| colspan="2" | Very heavy rifle with a small clip and no zoom.
| colspan="2" | Very heavy semi-atuomatic rifle with a small clip and no zoom.
|-
|-
| width="100px" | Damage || 60
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>60</small>
|-
|-
| Clip Size || 10
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>10</small>
|-
|-
| Carry Limit || 60 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>60</small>
|-
|-
| Accuracy || Fair
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>Very Good</small>
|-
|-
| Rate Of Fire || 330 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>5.5/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
Line 282: Line 282:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_RR_1.jpg|thumb|left|Brenodi Empire Ranged Rifle]][[Image:BE_RR_2.jpg|thumb|left|Brenodi Empire Ranged Rifle]] ||
| width="300px" | [[Image:BE_RR_2.jpg|thumb|left|Brenodi Empire Ranged Rifle]] ||
{|
{|
| colspan="2" | '''Brenodi Scout Rifle'''
| colspan="2" | '''Brenodi Scout Rifle'''
Line 288: Line 288:
| colspan="2" | Ranged rifle equipped with a good zoom but a small clip.
| colspan="2" | Ranged rifle equipped with a good zoom but a small clip.
|-
|-
| width="100px" | Damage || 60
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>60</small>
|-
|-
| Clip Size || 6
|Clip Size: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>6</small>
|-
|-
| Carry Limit || 60 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>60</small>
|-
|-
| Accuracy || Excellent
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>Excellent</small>
|-
|-
| Rate Of Fire || 50 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>1/sec</small>
|-
|-
| Class || [[Scout]]
| Class || [[Scout]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_RR_1.jpg|thumb|left|Northern Faction Ranged Rifle]][[Image:NF_RR_2.jpg|thumb|left|Northern Faction Ranged Rifle]] ||
| width="300px" | [[Image:NF_RR_2.jpg|thumb|left|Northern Faction Ranged Rifle]] ||
{|
{|
| colspan="2" | '''Northern Faction Scout Rifle'''
| colspan="2" | '''Northern Faction Scout Rifle'''
Line 310: Line 310:
| colspan="2" | Ranged rifle equipped with a good zoom but a small clip.
| colspan="2" | Ranged rifle equipped with a good zoom but a small clip.
|-
|-
| width="100px" | Damage || 60
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>60</small>
|-
|-
| Clip Size || 6
|Clip Size: ||[[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>6</small>
|-
|-
| Carry Limit || 60 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>60</small>
|-
|-
| Accuracy || Excellent
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>Excellent</small>
|-
|-
| Rate Of Fire || 50 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>1/sec</small>
|-
|-
| Class || [[Scout]]
| Class || [[Scout]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_HMG_1.jpg|thumb|left|Brenodi Empire Heavy Machine Gun]][[Image:BE_HMG_2.jpg|thumb|left|Brenodi Empire Heavy Machine Gun]] ||
| width="300px" | [[Image:BE_HMG_2.jpg|thumb|left|Brenodi Empire Heavy Machine Gun]] ||
{|
{|
| colspan="2" | '''Brenodi Heavy Machine Gun'''
| colspan="2" | '''Brenodi Heavy Machine Gun'''
Line 335: Line 335:
| colspan="2" | Equipped with a very large clip, this machine gun is ideal for suppressive fire.
| colspan="2" | Equipped with a very large clip, this machine gun is ideal for suppressive fire.
|-
|-
| width="100px" | Damage || 37
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>37</small>
|-
|-
| Clip Size || 200
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>200</small>
|-
|-
| Carry Limit || 400 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>400</small>
|-
|-
| Accuracy || Poor
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Poor</small>
|-
|-
| Rate Of Fire || 670 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>11/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
Line 351: Line 351:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_HMG_1.jpg|thumb|left|Northern Faction Heavy Machine Gun]][[Image:NF_HMG_2.jpg|thumb|left|Northern Faction Heavy Machine Gun]] ||
| width="300px" | [[Image:NF_HMG_2.jpg|thumb|left|Northern Faction Heavy Machine Gun]] ||
{|
{|
| colspan="2" | '''Northern Faction Heavy Machine Gun'''
| colspan="2" | '''Northern Faction Heavy Machine Gun'''
Line 357: Line 357:
| colspan="2" | Equipped with a very large clip, this machine gun is ideal for suppressive fire.
| colspan="2" | Equipped with a very large clip, this machine gun is ideal for suppressive fire.
|-
|-
| width="100px" | Damage || 37
| width="100px" |Damage: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]] <small>37</small>
|-
|-
| Clip Size || 200
|Clip Size: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>200</small>
|-
|-
| Carry Limit || 400 Bullets
|Ammo Limit: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]] <small>400</small>
|-
|-
| Accuracy || Poor
|Accuracy: ||[[Image:star.png]][[Image:star.png]][[Image:nostar.png]][[Image:nostar.png]][[Image:nostar.png]] <small>Poor</small>
|-
|-
| Rate Of Fire || 670 Bullets Per Minute
|Rate of Fire: ||[[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:star.png]][[Image:nostar.png]] <small>11/sec</small>
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_MORTAR_1.jpg|thumb|left|Brenodi Empire Rocket Launcher]][[Image:BE_MORTAR_2.jpg|thumb|left|Brenodi Empire Rocket Launcher]] ||
| width="300px" | [[Image:BE_MORTAR_2.jpg|thumb|left|Brenodi Empire Rocket Launcher]] ||
{|
{|
| colspan="2" | '''Brenodi Rocket Launcher'''
| colspan="2" | '''Brenodi Rocket Launcher'''
Line 379: Line 379:
| colspan="2" | Guided missile launcher, well suited to the anti-armor role.
| colspan="2" | Guided missile launcher, well suited to the anti-armor role.
|-
|-
| width="100px" | Damage || 105
| width="100px" |Damage: || 105
|-
|-
| Clip Size || 1
|Clip Size: || 1
|-
|-
| Carry Limit || 5 Rockets
|Ammo Limit: || 5 Rockets
|-
|-
| Accuracy || Good
|Accuracy: || Good
|-
|-
| Rate Of Fire || 20 Missiles Per Minute
|Rate of Fire: || 20 Missiles Per Minute
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_RPG_1.jpg|thumb|left|Northern Faction Rocket Launcher]][[Image:NF_RPG_2.jpg|thumb|left|Brenodi Empire Rocket Launcher]] ||
| width="300px" | [[Image:NF_RPG_2.jpg|thumb|left|Brenodi Empire Rocket Launcher]] ||
{|
{|
| colspan="2" | '''Northern Faction Rocket Launcher'''
| colspan="2" | '''Northern Faction Rocket Launcher'''
Line 401: Line 401:
| colspan="2" | Guided missle launcher, well suited to the anti-armor role.
| colspan="2" | Guided missle launcher, well suited to the anti-armor role.
|-
|-
| width="100px" | Damage || 105
| width="100px" |Damage: || 105
|-
|-
| Clip Size || 1
|Clip Size: || 1
|-
|-
| Carry Limit || 5 Rockets
|Ammo Limit: || 5 Rockets
|-
|-
| Accuracy || Good
|Accuracy: || Good
|-
|-
| Rate Of Fire || 20 Missiles Per Minute
|Rate of Fire: || 20 Missiles Per Minute
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
Line 417: Line 417:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_MORTAR.jpg|thumb|left|Brenodi Empire Mortar]]  ||
| width="300px" | [[Image:BE_MORTAR.jpg|thumb|left|Brenodi Empire Mortar]]  ||
{|
{|
| colspan="2" | '''Brenodi Mortar'''
| colspan="2" | '''Brenodi Mortar'''
Line 423: Line 423:
| colspan="2" | Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
| colspan="2" | Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
|-
|-
| width="100px" | Damage || 120
| width="100px" |Damage: || 120
|-
|-
| Clip Size || 1
|Clip Size: || 1
|-
|-
| Carry Limit || 10 Rounds
|Ammo Limit: || 10 Rounds
|-
|-
| Accuracy || Excellent
|Accuracy: || Excellent
|-
|-
| Rate Of Fire || 15 Rounds Per Minute
|Rate of Fire: || 15 Rounds Per Minute
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_MORTAR.jpg|thumb|left|Northern Faction Mortar]] ||
| width="300px" | [[Image:NF_MORTAR.jpg|thumb|left|Northern Faction Mortar]] ||
{|
{|
| colspan="2" | '''Northern Faction Mortar'''
| colspan="2" | '''Northern Faction Mortar'''
Line 445: Line 445:
| colspan="2" | Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
| colspan="2" | Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
|-
|-
| width="100px" | Damage || 120
| width="100px" |Damage: || 120
|-
|-
| Clip Size || 1
|Clip Size: || 1
|-
|-
| Carry Limit || 10 Rounds
|Ammo Limit: || 10 Rounds
|-
|-
| Accuracy || Excellent
|Accuracy: || Excellent
|-
|-
| Rate Of Fire || 15 Rounds Per Minute
|Rate of Fire: || 15 Rounds Per Minute
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_BINOC.jpg|thumb|left|Brenodi Empire Binoculars]][[Image:NF_BINOC.jpg|thumb|left|Northern Faction Binoculars]] ||
| width="300px" | [[Image:NF_BINOC.jpg|thumb|left|Northern Faction Binoculars]] ||
{|
{|
| colspan="2" | '''Binoculars'''
| colspan="2" | '''Binoculars'''
Line 470: Line 470:
| colspan="2" | Used to observe enemy activity and call in strikes.
| colspan="2" | Used to observe enemy activity and call in strikes.
|-
|-
| width="100px" | Class || [[Scout]]
|Class || [[Scout]]
|}
|}
|}
|}
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_MINE_1.jpg|thumb|left|Brenodi Empire Mine (Side)]][[Image:BE_MINE_2.jpg|thumb|left|Brenodi Empire Mine (Top)]] ||
| width="300px" | [[Image:BE_MINE_2.jpg|thumb|left|Brenodi Empire Mine (Top)]] ||
{|
{|
| colspan="2" | '''Brenodi Mine'''
| colspan="2" | '''Brenodi Mine'''
Line 482: Line 482:
| colspan="2" | Defensive landmine that is effective for infantry and armor.
| colspan="2" | Defensive landmine that is effective for infantry and armor.
|-
|-
| width="100px" | Damage || 110
| width="100px" |Damage: || 110
|-
|-
| Carry Limit || 5 Mines
|Ammo Limit: || 5 Mines
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
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{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:NF_MINE_1.jpg|thumb|left|Northern Faction Mine]][[Image:NF_MINE_2.jpg|thumb|left|Northern Faction Mine]] ||
| width="300px" | [[Image:NF_MINE_2.jpg|thumb|left|Northern Faction Mine]] ||
{|
{|
| colspan="2" | '''Northern Faction Mine'''
| colspan="2" | '''Northern Faction Mine'''
Line 498: Line 498:
| colspan="2" | Defensive landmine that is effective for infantry and armor.
| colspan="2" | Defensive landmine that is effective for infantry and armor.
|-
|-
| width="100px" | Damage || 110
| width="100px" |Damage: || 110
|-
|-
| Carry Limit || 5 Mines
|Ammo Limit: || 5 Mines
|-
|-
| Class || [[Grenadier]]
| Class || [[Grenadier]]
Line 508: Line 508:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_GREN.jpg|thumb|left|Brenodi Empire Standard Issue Grenade]][[Image:NF_GREN.jpg|thumb|left|Northern Faction Standard Issue Grenade]] ||
| width="300px" | [[Image:BE_GREN.jpg|thumb|left|Brenodi Empire Standard Issue Grenade]][[Image:NF_GREN.jpg|thumb|left|Northern Faction Standard Issue Grenade]] ||
{|
{|
| colspan="2" | '''Smoke Grenade'''
| colspan="2" | '''Smoke Grenade'''
Line 514: Line 514:
| colspan="2" | Effective for assaults or temporary visual cover.
| colspan="2" | Effective for assaults or temporary visual cover.
|-
|-
| width="100px" | Carry Limit || 5 Grenades
|Ammo Limit: || 5 Grenades
|-
|-
| Class || [[Scout]]
| Class || [[Scout]]
Line 522: Line 522:
| colspan="2" | A blinding flash grenade that affects turrets and infantry.
| colspan="2" | A blinding flash grenade that affects turrets and infantry.
|-
|-
| width="100px" | Carry Limit || 5 Grenades
|Ammo Limit: || 5 Grenades
|-
|-
| Class || [[Scout]]
| Class || [[Scout]]
Line 530: Line 530:
| colspan="2" | A frag grenade that damages armor, buildings and infantry (damage dealt to buildings is reduced by 10).
| colspan="2" | A frag grenade that damages armor, buildings and infantry (damage dealt to buildings is reduced by 10).
|-
|-
| width="100px" | Carry Limit || 5 Grenades
|Ammo Limit: || 5 Grenades
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
Line 538: Line 538:
| colspan="2" | Extremely effective at destroying buildings and defensive structures.
| colspan="2" | Extremely effective at destroying buildings and defensive structures.
|-
|-
| width="100px" | Carry Limit || 5 Grenades
|Ammo Limit: || 5 Grenades
|-
|-
| Class || [[Engineer]]
| Class || [[Engineer]]
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|colspan="2" | Light anti-vehicular bomb with an adhesive surface. The user needs to be near the target for it to be effectively thrown and attached.
|colspan="2" | Light anti-vehicular bomb with an adhesive surface. The user needs to be near the target for it to be effectively thrown and attached.
|-
|-
|width="100px" | Carry Limit || 2 Bombs
|width="100px" |Ammo Limit: || 2 Bombs
|-
|-
| Class || [[Rifleman]]
| Class || [[Rifleman]]
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|colspan="2" | Light anti-vehicular bomb with an adhesive surface that causes an immense heat increase. The user needs to be near the target for it to be effectively thrown and attached.
|colspan="2" | Light anti-vehicular bomb with an adhesive surface that causes an immense heat increase. The user needs to be near the target for it to be effectively thrown and attached.
|-
|-
|width="100px" | Carry Limit || 2 Bombs
|width="100px" |Ammo Limit: || 2 Bombs
|-
|-
| Class || [[Scout]]
| Class || [[Scout]]
Line 562: Line 562:
{|
{|
|- valign="top"
|- valign="top"
| width="450px" | [[Image:BE_TOOL_2.jpg|thumb|left|Brenodi Empire Engineer Tool]][[Image:BE_TOOL_3.jpg|thumb|left|Brenodi Empire Engineer Tool]][[Image:NF_TOOL_2.jpg|thumb|left|Northern Faction Engineer Tool]][[Image:NF_TOOL_3.jpg|thumb|left|Northern Faction Engineer Tool]] ||
| width="300px" | [[Image:BE_TOOL_3.jpg|thumb|left|Brenodi Empire Engineer Tool]][[Image:NF_TOOL_3.jpg|thumb|left|Northern Faction Engineer Tool]] ||
{|
{|
| colspan="2" | '''Engineer Tool'''
| colspan="2" | '''Engineer Tool'''
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| colspan="2" | Used to build structures, heal units or deconstruct enemy structures / vehicles. Also used to place [[turrets]], [[walls]], [[Surveillance | surveillance gear]] and [[Ammo_Crates | ammo crates]].
| colspan="2" | Used to build structures, heal units or deconstruct enemy structures / vehicles. Also used to place [[turrets]], [[walls]], [[Surveillance | surveillance gear]] and [[Ammo_Crates | ammo crates]].
|-
|-
| width="100px" | Damage || 26
| width="100px" |Damage: || 26
|-
|-
| Class || [[Engineer]]
| Class || [[Engineer]]

Revision as of 11:44, 11 December 2007

Home > Weapons


Weapons Appendix


Note
As of 1.08, most weapons have seen balance changes and new visuals. Images shown here may have been replaced by improved versions.

Pistols

Pistols are semi-automatic weapons designed for close quarter combat, although they can sometimes prove quite useful over longer ranges.

Brenodi Empire Standard Issue Pistol
Brenodi Pistol
Standard issue Brenodi pistol. Useful in a pinch.
Damage: 30
Clip Size: 14
Ammo Limit: 24
Accuracy: Fair
Rate Of Fire: 5/sec
Class Engineer, Scout, Grenadier, Rifleman
Brenodi Empire High Caliber Pistol
Brenodi Heavy Pistol
A higher caliber version of its counterpart. It has a smaller clip, but each shot deals more damage.
Damage: 40
Clip Size: 10
Ammo Limit: 24
Accuracy: Fair
Rate Of Fire: 3.5/sec
Class Grenadier, Rifleman
NF 9mm Pistol
Northern Faction 9mm Pistol
Standard sidearm for the Northern Faction.
Damage: 30
Clip Size: 14
Ammo Limit: 24
Accuracy: Fair
Rate of Fire: 5/sec
Class Engineer, Scout, Grenadier, Rifleman
Northern Faction Shot Pistol
Northern Faction Shot Pistol
Armed with dual shotgun shells for close range action.
Damage: 10 pellets x 12 damage each
Clip Size: 2
Ammo Limit: 16
Accuracy: Poor
Rate of Fire: 2/sec
Class Grenadier, Rifleman

Submachine Guns

Submachine Guns are automatic weapons designed for close to medium quarter combat. They have a highRate of Fire, but a low damage potential.

Brenodi Empire Standard Issue SMG
Brenodi Engineer SMG 1
Standard issue SMG. Accurate but weak.
Damage: 22
Clip Size: 30
Ammo Limit: 120
Accuracy: Good
Rate of Fire: 10/sec
Class Engineer, Scout
Brenodi Empire Balanced SMG
Brenodi SMG 2
An average SMG with a good balance of firepower and Accuracy.
Damage: 30
Clip Size: 30
Ammo Limit: 120
Accuracy: Fair
Rate of Fire: 12/sec
Class Engineer, Scout
Northern Faction Standard Issue SMG
Northern Faction SMG 1
Standard issue SMG. Accurate but weak.
Damage: 20
Clip Size: 35
Ammo Limit: 120
Accuracy: Good
Rate of Fire: 11/sec
Class Engineer, Scout
Northern Faction Balanced SMG
Northern Faction SMG 2
An average SMG with a good balance of firepower andAccuracy.
Damage: 30
Clip Size: 40
Ammo Limit: 120
Accuracy: Fair
Rate of Fire: 12/sec
Class Engineer, Scout

Rifles

Rifles are (semi-)automatic weapons that are designed for all-range combat. They have a high rate of fire and a high damage potential. The standard and heavy rifles are equipped with ironsights which reduce spread by 25%, while the scout rifles are equipped with scopes imparting perfect accuracy when used.

Brenodi Empire Standard Issue Rifle
Brenodi Assault Rifle
The standard issue ranged rifle with medium zoom.
Damage: 35
Clip Size: 30
Ammo Limit: 150
Accuracy: Good
Rate of Fire: 13/sec
Class Rifleman
Northern Faction Standard Issue Assault Rifle
Northern Faction Assault Rifle
The standard issue assault rifle with ironsights for improved aim.
Damage: 40
Clip Size: 30
Ammo Limit: 150
Accuracy: Good
Rate of Fire: 14/sec
Class Rifleman
Brenodi Empire Heavy Rifle
Brenodi Heavy Rifle
The standard rifle modified with a larger clip and tiny zoom.
Damage: 50
Clip Size: 40
Ammo Limit: 150
Accuracy: Fair
Rate of Fire: 12.5/sec
Class Rifleman
Northern Faction .50 Cal Rifle
Northern Faction .50cal Rifle
Very heavy semi-atuomatic rifle with a small clip and no zoom.
Damage: 60
Clip Size: 10
Ammo Limit: 60
Accuracy: Very Good
Rate of Fire: 5.5/sec
Class Rifleman
Brenodi Empire Ranged Rifle
Brenodi Scout Rifle
Ranged rifle equipped with a good zoom but a small clip.
Damage: 60
Clip Size: 6
Ammo Limit: 60
Accuracy: Excellent
Rate of Fire: 1/sec
Class Scout
Northern Faction Ranged Rifle
Northern Faction Scout Rifle
Ranged rifle equipped with a good zoom but a small clip.
Damage: 60
Clip Size: 6
Ammo Limit: 60
Accuracy: Excellent
Rate of Fire: 1/sec
Class Scout

Heavy Weapons

Heavy weapons are (semi-)automatic weapons, often with high explosive compounds.

Brenodi Empire Heavy Machine Gun
Brenodi Heavy Machine Gun
Equipped with a very large clip, this machine gun is ideal for suppressive fire.
Damage: 37
Clip Size: 200
Ammo Limit: 400
Accuracy: Poor
Rate of Fire: 11/sec
Class Rifleman
Northern Faction Heavy Machine Gun
Northern Faction Heavy Machine Gun
Equipped with a very large clip, this machine gun is ideal for suppressive fire.
Damage: 37
Clip Size: 200
Ammo Limit: 400
Accuracy: Poor
Rate of Fire: 11/sec
Class Rifleman
Brenodi Empire Rocket Launcher
Brenodi Rocket Launcher
Guided missile launcher, well suited to the anti-armor role.
Damage: 105
Clip Size: 1
Ammo Limit: 5 Rockets
Accuracy: Good
Rate of Fire: 20 Missiles Per Minute
Class Grenadier
Brenodi Empire Rocket Launcher
Northern Faction Rocket Launcher
Guided missle launcher, well suited to the anti-armor role.
Damage: 105
Clip Size: 1
Ammo Limit: 5 Rockets
Accuracy: Good
Rate of Fire: 20 Missiles Per Minute
Class Grenadier
Brenodi Empire Mortar
Brenodi Mortar
Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
Damage: 120
Clip Size: 1
Ammo Limit: 10 Rounds
Accuracy: Excellent
Rate of Fire: 15 Rounds Per Minute
Class Grenadier
Northern Faction Mortar
Northern Faction Mortar
Long range mortar that must be propped in a crouch before firing. Its range makes it ideal for destroying structures.
Damage: 120
Clip Size: 1
Ammo Limit: 10 Rounds
Accuracy: Excellent
Rate of Fire: 15 Rounds Per Minute
Class Grenadier

Equipment

Equipment are all hand-held objects that may prove useful to the playing class. They range from binoculars to anti-personnel/anti-tank mines.

Northern Faction Binoculars
Binoculars
Used to observe enemy activity and call in strikes.
Class Scout
Brenodi Empire Mine (Top)
Brenodi Mine
Defensive landmine that is effective for infantry and armor.
Damage: 110
Ammo Limit: 5 Mines
Class Grenadier
Northern Faction Mine
Northern Faction Mine
Defensive landmine that is effective for infantry and armor.
Damage: 110
Ammo Limit: 5 Mines
Class Grenadier
Brenodi Empire Standard Issue Grenade
Northern Faction Standard Issue Grenade
Smoke Grenade
Effective for assaults or temporary visual cover.
Ammo Limit: 5 Grenades
Class Scout
Concussion Grenade
A blinding flash grenade that affects turrets and infantry.
Ammo Limit: 5 Grenades
Class Scout
Explosive Grenade
A frag grenade that damages armor, buildings and infantry (damage dealt to buildings is reduced by 10).
Ammo Limit: 5 Grenades
Class Rifleman
Seismic Grenade
Extremely effective at destroying buildings and defensive structures.
Ammo Limit: 5 Grenades
Class Engineer
Sticky Bomb
Light anti-vehicular bomb with an adhesive surface. The user needs to be near the target for it to be effectively thrown and attached.
Ammo Limit: 2 Bombs
Class Rifleman
Sticky Heat Bomb
Light anti-vehicular bomb with an adhesive surface that causes an immense heat increase. The user needs to be near the target for it to be effectively thrown and attached.
Ammo Limit: 2 Bombs
Class Scout
Brenodi Empire Engineer Tool
Northern Faction Engineer Tool
Engineer Tool
Used to build structures, heal units or deconstruct enemy structures / vehicles. Also used to place turrets, walls, surveillance gear and ammo crates.
Damage: 26
Class Engineer

Tips

  • Various skills can modify these default values. For example, the general "Ammo Increase" skill will double the ammo carrying capacity of all weapons and grenades, and the Rifleman's class specific skill "Damage Increase" will increase damage dealt by your pistols and rifles by 10%.


  • You can prime grenades. All grenades have a fuse of 6 seconds (except the concussion grenade, it has a fuse of 4 seconds). Just hold the grenade as long as you deem necessary. When released, the fuse will keep running, and the grenade will explode prematurely. Use this to your advantage to give the enemy no chance to escape. A grenade will always retain a minimum fuse of 2 seconds. You cannot blow yourself up when priming a grenade