Version/2.14.x: Difference between revisions
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Sgt.Security (talk | contribs) |
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** Artillery Tank | ** Artillery Tank | ||
*** Max Reverse Speed 20->28 | *** Max Reverse Speed 20->28 | ||
* Fission Reactor | |||
** AFV/LT | |||
*** Max Reverse Speed 34->42 (fix for inconsistency) | |||
* Enhanced Grenadier Missile | * Enhanced Grenadier Missile |
Revision as of 09:41, 25 May 2017
Version 2.14.1
Expected release: 2017-05-25
Features
- Tank projectiles should now be predicted, so hopefully tanks stop hitting themselves.
- GUI tweaks
- More translatable texts
- Added tank weapon filter entity (emp_filter_activator_weaponname)
- Added client side predicted shells for mortar and tanks.
Bugfixes
- Fixed a crash involving turrets with no cannon.
- Fixed an issue with the commander warning HUD not hiding.
- Fixed a client-side crash relating to detail objects hiding under buildings.
- Fixed a crash related to commander building placement.
- Fixed an issue with machine gun weapons using the minimum damage as the maximum damage.
- mp_chattime is no longer multiplied by two.
- Fixed an issue with the 64th player being able to keep walking after round end.
- Fixed a lot of purple textures on Linux
- Fixed a remote code execution exploit related to server executed commands.
- Fixed tanks hitting themselves when shooting a shell at high speed.
Script Changes
- Std MG
- Damage 12->17
- Clip Size 50->60 (revert)
- MinimalDamage 10->13
- Falloff 1000->2000
- Bio MG
- Cycle Time 0.42->0.43
- Reload Time 3.5->4
- Vehicle Bio Time 3->2.8 (one less tick)
- DU MG
- Falloff 2500->3000
- DU HMG
- Falloff 2500->3000
- .50 cal med
- Damage 15->20
- MinimalDamage 13->16
- Total Clips 3->4
- Reload Time 7.2->6.8
- .50 cal heavy
- Damage 18->23
- Heat 0.8->0.9
- Clip Size 100->110
- Total Clips 3->4
- Reload Time 9->7.5
- MinimalDamage 15->19
- Chain gun
- Damage 11->14
- Cycle Time 0.043->0.04 (revert)
- Clip Size 120->125 (revert)
- MinimalDamage 8->11
- Falloff 1000->1500
- Falloffbase 0.7->0.75
- Medium Chain Gun
- Damage 13->17
- Cycle Time 0.037->0.035 (revert)
- Clip Size 160->175 (revert)
- MinimalDamage 10->12
- Falloff 1000->1500
- Falloffbase 0.7->0.75
- 3 phase engine
- Medium Tank
- Heat Output At Max 3->4
- Heavy Tank
- Heat Output At Max 3->4
- Medium Tank
- Bio Diesel Engine
- Jeep
- Max Reverse Speed 25->45
- APC
- Max Reverse Speed 35->40
- AFV/LT
- Max Reverse Speed 32->48
- Medium Tank
- Max Reverse Speed 33->39
- Heavy Tank
- Max Reverse Speed 23->29
- Artillery Tank
- Max Reverse Speed 20->28
- Jeep
- Fission Reactor
- AFV/LT
- Max Reverse Speed 34->42 (fix for inconsistency)
- AFV/LT
- Enhanced Grenadier Missile
- Additional Damage 30->25
- APCR Grenadier Missile
- Additional Damage 30->25
- Wages
- Heal 15->13
- Repair 15->13
- Recycle 15->13
- Kill 20->18
- Sabotage 30->35
- Defuse 20->25
- Flag Capture 20->25
- Squad leader bonus 15->13
- Squad participation 15->13