Version/2.22.x: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
No edit summary
Line 7: Line 7:
* Heavy-duty ML Explosion Radius 125->275.
* Heavy-duty ML Explosion Radius 125->275.
* Squad revive costs now scale with the amount of players you revive.
* Squad revive costs now scale with the amount of players you revive.
 
** 4/6/8/10 points for 1/2/3/4 squad members revived
[[Category:Patch_Notes]]
[[Category:Patch_Notes]]

Revision as of 00:32, 31 January 2019

2.22.1

Features

  • Better jeep handling courtesy of Reznov.

Scripts

  • Upgrade ML Explosion Radius 100->225.
  • Heavy-duty ML Explosion Radius 125->275.
  • Squad revive costs now scale with the amount of players you revive.
    • 4/6/8/10 points for 1/2/3/4 squad members revived