Version/2.22.x: Difference between revisions
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* Heavy-duty ML Explosion Radius 125->275. | * Heavy-duty ML Explosion Radius 125->275. | ||
* Squad revive costs now scale with the amount of players you revive. | * Squad revive costs now scale with the amount of players you revive. | ||
** 4/6/8/10 points for 1/2/3/4 squad members revived | |||
[[Category:Patch_Notes]] | [[Category:Patch_Notes]] |
Revision as of 00:32, 31 January 2019
2.22.1
Features
- Better jeep handling courtesy of Reznov.
Scripts
- Upgrade ML Explosion Radius 100->225.
- Heavy-duty ML Explosion Radius 125->275.
- Squad revive costs now scale with the amount of players you revive.
- 4/6/8/10 points for 1/2/3/4 squad members revived