Version/2.25.x: Difference between revisions
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=== Scripts === | === Scripts === | ||
* Autospot distance has been lowered for non-scout classes. | * Autospot distance has been lowered for non-scout classes. | ||
* SMG rework. | * [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/97 SMG rework]. | ||
* Lowered building carcass removal time. | * [https://git.empiresmod.com/empires_public/empires_scripts/merge_requests/95 Lowered building carcass removal time]. | ||
== 2.25.2 == | == 2.25.2 == |
Revision as of 11:16, 29 March 2019
2.25.3
Bugfixes
- Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
- Hitticks no longer get stuck in observer mode.
- Health bar when spectating should be less buggy.
- XP gain percentages are now 0 on servers where you cannot gain XP.
Scripts
- Autospot distance has been lowered for non-scout classes.
- SMG rework.
- Lowered building carcass removal time.
2.25.2
Bugfixes
- Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
- Fix for hitticks that got 'stuck' when near other players.
2.25.1
Scripts
- Added jeep turbo courtesy of Reznov.
Features
- CVs no longer die in one hit during sudden death but take 10x increased damage.
- Games are limited to 90 minutes.
- Sudden death countdown is now 200 seconds.
- Default artillery recoil is now 0.1.
- Default tickrate is now 66.667 ticks per second.
- New steam friends XP leaderboard.
- Main menu layout courtesy of Oktay.
- Per team stamina bar colors.
Bugfixes
- Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
- Fixed missing materials due to capitalization issues.
- Fix for missing palmbay resources.
- emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.
Map changes
Palmbay
- Fixed missing minimap error
Cyclopean
- New 2D skybox and lighting