Version/2.11.x

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Revision as of 12:03, 28 September 2016 by Smithy (talk | contribs)
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Script version: TBD

Version 2.11.0

Initial release: <unknown>

Features

  • Voice pop-ups now display avatar and map coordinates
  • Players can now execute specific binds for leading squads through editing squadleader.cfg
  • New mass unit selection feature for commanders. Holding the ctrl key (default bind) and clicking a unit will select all on-screen units of the same type. This can be used in conjunction with shift to add units to your current selection.
  • De-selection improvement for commander selection. Holding the ctrl key (default bind) and dragging a box over selected units will deselect them
  • Commander recycle now sets the whole selection to one unified recycle state rather than reversing their current state

Bugfixes

  • Increased the animation speed when navigating the research menu
  • Fixed a bug where recycle was returning more resources than intended. Recycle percentages/times adjusted accordingly.

Non-code changes

  • Fixed the crate models missing from NF vehicle factory LOD models
  • Fixed floating particles on NF radar model.
  • Added static versions of the imp_dropship models for use by mappers

Script changes

  • .50 cal HMG weight 65->60 DUHMG weight 65->60
  • Jeep recycle percentage - 100% (200% w/ bug) -> 50%
  • Light tank recycle percentage - 40% (80% w/ bug) -> 50%
  • APC recycle percentage - 40% (80% w/ bug) -> 50%
  • Medium recycle percentage - 40% (80% w/ bug) -> 50%
  • Heavy recycle percentage - 40% (80% w/ bug) -> 50%
  • Arty recycle percentage - 40% (80% w/ bug) -> 50%
  • Time to recycle (with repair upgrade) Jeep - 15 -> 10s
  • Time to recycle (with repair upgrade) Light tank - 37.5s -> 30s
  • Time to recycle (with repair upgrade) APC - 37.5s -> 25s
  • Time to recycle (with repair upgrade) Medium - 50s -> 45s
  • Time to recycle (with repair upgrade) Heavy - 75s -> 60s
  • Time to recycle (with repair upgrade) Arty - 75s -> 60s