Version/2.25.x
2.25.4
Bugfixes
- Workshop uploads now show more detailed error messages.
- Fixed a wrong image link in workshop upload.
- XP gain should no longer reset to 0 during the match.
2.25.3
Bugfixes
- Server now restarts after a match if it couldn't retrieve autobalancing information during the match.
- Hitticks no longer get stuck in observer mode.
- Health bar when spectating should be less buggy.
- XP gain percentages are now 0 on servers where you cannot gain XP.
Scripts
- Autospot distance has been lowered for non-scout classes.
- SMG rework.
- ""Ranged SMG""
- "StandingSpread" 0.02->0.014
- "DuckingSpread" 0.01->0.009
- "ProneSpread" 0.005->0.0015
- "StandingSpreadModifier" 0.03->0.016
- "DuckingSpreadModifier" 0.015->0.012
- "JumpingSpreadMax" 0.7->0.15
- "StandingSpreadMax" 0.05->0.04
- "DuckingSpreadMax" 0.03->0.025
- "StandingSpreadIncrement" 0.003->0.0038
- "DuckingSpreadIncrement" 0.0027->0.003
- "ProneSpreadIncrement" 0.0024->0.0027
- "JumpingSpreadDecrement" 0.02->0.1
- "StandingSpreadDecrement" 0.06->0.08
- "ProneSpreadDecrement" 0.15->0.12
- "AccuracyUpgradeModifier" 0.9->0.75
- Close Quarter SMG
- "ProneSpread" 0.005->0.01
- "DuckingSpread" 0.01->0.012
- "StandingSpreadModifier" 0.015->0.018
- "DuckingSpreadModifier" 0.015->0.016
- "JumpingSpreadMax" 0.7->0.2
- "DuckingSpreadMax" 0.04->0.048
- "ProneSpreadMax" 0.04->0.045
- "JumpingSpreadIncrement" 0.1->0.01
- "StandingSpreadIncrement" 0.008->0.0045
- "DuckingSpreadIncrement" 0.006->0.004
- "ProneSpreadIncrement" 0.004->0.0037
- "StandingSpreadDecrement" 0.09->0.065
- "DuckingSpreadDecrement" 0.09->0.08
- Heavy Carbine
- "AccuracyUpgradeModifier" 0.9->0.7
- "ProneSpread" 0.0075->0.0035
- "JumpingSpreadMax" 0.7->0.25
- "StandingSpreadMax" 0.235->0.1
- "DuckingSpreadMax" 0.16->0.08
- "ProneSpreadMax" 0.135->0.05
- "JumpingSpreadIncrement" 0.01->0.03
- "StandingSpreadIncrement" 0.007->0.0065
- "JumpingSpreadDecrement" 0.01->0.1
- ""Ranged SMG""
- Lowered building carcass removal time.
- Armory : 30 -> 10
- Barrack/Vehicle Factory/Repair Station : 30 -> 25
- Radar : 30 -> 20
2.25.2
Bugfixes
- Fix for mp_timelimit that was reset by default config. (Server owners should comment out the mp_timelimit line in their server.cfg)
- Fix for hitticks that got 'stuck' when near other players.
2.25.1
Scripts
- Added jeep turbo courtesy of Reznov.
Features
- CVs no longer die in one hit during sudden death but take 10x increased damage.
- Games are limited to 90 minutes.
- Sudden death countdown is now 200 seconds.
- Default artillery recoil is now 0.1.
- Default tickrate is now 66.667 ticks per second.
- New steam friends XP leaderboard.
- Main menu layout courtesy of Oktay.
- Per team stamina bar colors.
Bugfixes
- Mismatched script asserts no longer pop up on the client, servers are still required to run vanilla values for the properties that pop up asserts.
- Fixed missing materials due to capitalization issues.
- Fix for missing palmbay resources.
- emp_sv_stalemate_countdown is set to 200 seconds and is no longer editable.
Map changes
Palmbay
- Fixed missing minimap error
Cyclopean
- New 2D skybox and lighting