Talk:Engineer

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Revision as of 12:39, 9 July 2007 by BlackRedDead (talk | contribs)
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I rearranged most of the content on this page to streamline the information.

Why delete content that still applies?

Beerdude26, was there a reason you deleted some content that's still applicable in version 1.05? See these edits: [1].

Reply: Woops, sorry, was quite tired (did this at around 2AM for me), I thought it concerned the 1.04 bug (IIRC) where you could crouch and turrets wouldn't target you at all.--Beerdude26 19:26, 7 June 2006 (EDT)

Re: re: Ok, no problem. I'll restore those edits then. -- Chahk

Re³: Psst... The other note you restored involving reviving teammates no longer applies to the latest version. (you can now always revive a comrade, no matter where his ragdoll is)--Beerdude26 11:07, 8 June 2006 (EDT)

Rex4: Well, even though the Revive skill has a better range than pre-1.03, it's still quite limitting and you might need to roam around the corpse a bit to get into the range of where the player was killed. -- Chahk

Just for fun, I added a History section that has flavor text for the engineer. If anyone thinks it's inappropriate or superfluous feel free to delete it. I just thought it would add a lil' sum'tin sum'tin to the wiki. Feel free to modify it however you want. If something doesn't match up with canon material (e.g. Storyline and Atmosphere Forum in official forum) then please change it!!! I honestly couldn't think of anything special about Engineers or empires members who play engineers (I mean, come on, we ALL play engies) that stands out. If you can think of something, add it in. If this section is used for shout-outs, maybe a good place to reference BSID.--The Buttery Lobster 18:21, 21 June 2007 (EDT)

Alright, I figured out the shout-out. Too obvious? Or too esoteric? Or just too wordy in general?--The Buttery Lobster 00:39, 9 July 2007 (EDT)