ArmorScripts: Difference between revisions

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==Meta Characteristics==
==Meta Characteristics==
[[ArmorScript.Name | Name ]]: name given when selecting armors.<br>
[[ArmorScript.Name | Name ]]: Name given when selecting armors.<br>
[[ArmorScript.Description | Description ]]:<br>
[[ArmorScript.Description | Description ]]: Description given when selecting armor.<br>
[[ArmorScript.Icon | Icon ]]:<br>
[[ArmorScript.Icon | Icon ]]: Icon drawn in the GUI.<br>
[[ArmorScript.HUDIcon | HUD Icon ]]:<br>
[[ArmorScript.HUDIcon | HUD Icon ]]: Icon drawn on the player HUD.<br>
[[ArmorScript.SizeType | Size Type ]]:<br>
[[ArmorScript.Size | Size ]]: Number of slots required when selecting armor.<br>
[[ArmorScript.Type | Type ]]: Which vehicle can use this armor<br>


==General Characteristics==
==General Characteristics==
[[ArmorScript.Weight | Weight ]]:<br>
[[ArmorScript.Weight | Weight ]]: Weight amount per plate of armor.<br>
[[ArmorScript.Cost | Cost ]]:<br>
[[ArmorScript.Cost | Cost ]]: Cost amount per plate of armor.<br>
[[ArmorScript.Research | Research ]]:<br>
[[ArmorScript.Research | Research ]]: Required research for this armor.<br>


==Armor Plate Characteristics==
==Armor Plate Characteristics==
[[ArmorScript.Health | Health ]]:<br>
[[ArmorScript.Health | Health ]]: Amount of health per plate of armor.<br>
[[ArmorScript.Regeneration | Regeneration ]]:<br>
[[ArmorScript.Regeneration | Regeneration ]]: Amount of health this armor regenerates per second.<br>
[[ArmorScript.AngleModifier | Angle Modifier ]]:<br>
[[ArmorScript.AngleModifier | Angle Modifier ]]: Modifies weapon damage done to armor based on the angle of the weapon hit.<br>
[[ArmorScript.SpeedToDamageModifier | Speed To Damage Modifier ]]:<br>
[[ArmorScript.SpeedToDamageModifier | Speed To Damage Modifier ]]: Modifies weapon damage done to armor based on the speed of the weapon.<br>
[[ArmorScript.DamageModifier | DamageModifier ]]:<br>
[[ArmorScript.DamageModifier | DamageModifier ]]: Modifies weapon damage done to armor. <br>
[[ArmorScript.DamageToHeatAbsorbed | Damage To Heat Absorbed ]]:<br>
[[ArmorScript.DamageToHeatAbsorbed | Damage To Heat Absorbed ]]:Percentage of damage received which is added as heat.<br>
[[ArmorScript.HeatDissipation | Heat Dissipation ]]: Not used by armor (unconfirmed)<br>
[[ArmorScript.HeatDissipation | Heat Dissipation ]]: Not used by armor (unconfirmed)<br>
[[ArmorScript.BioweaponDamageModifier | Bioweapon ]]:<br>
[[ArmorScript.BioweaponDamageModifier | Bioweapon ]]: Scale damage from biological weapons by this amount.<br>


==Sound Characteristics==
==Sound Characteristics==
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==Resist Characteristics==
==Resist Characteristics==
{{Warning| The Resist system is currently incomplete, progress on it has been halted}}
{{Warning| The Resist system is currently incomplete, progress on it has been halted.}}


[[ArmorScript.BulletResist | Bullet Resist ]]:<br>
[[ArmorScript.BulletResist | Bullet Resist ]]:Scale damage from Non Armor damaging weapons.<br>
[[ArmorScript.InfantrySeismicResist | Infantry Seismic Resist ]]:<br>
[[ArmorScript.InfantrySeismicResist | Infantry Seismic Resist ]]:Scale damage from seismic grenades.<br>
[[ArmorScript.InfantryBulletResist | Infantry Bullet Resist]]:<br>
[[ArmorScript.InfantryBulletResist | Infantry Bullet Resist]]:Scale damage from infantry bullets<br>
[[ArmorScript.ExtraType1Resist | Extra Type 1 Resist ]]:<br>
[[ArmorScript.ExtraType1Resist | Extra Type 1 Resist ]]:Scale damage from building damage (??)<br>

Revision as of 21:04, 5 May 2011

Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Overview

This is a glossary of all the attributes that can be used in a vehicle armor script.

Meta Characteristics

Name : Name given when selecting armors.
Description : Description given when selecting armor.
Icon : Icon drawn in the GUI.
HUD Icon : Icon drawn on the player HUD.
Size : Number of slots required when selecting armor.
Type : Which vehicle can use this armor

General Characteristics

Weight : Weight amount per plate of armor.
Cost : Cost amount per plate of armor.
Research : Required research for this armor.

Armor Plate Characteristics

Health : Amount of health per plate of armor.
Regeneration : Amount of health this armor regenerates per second.
Angle Modifier : Modifies weapon damage done to armor based on the angle of the weapon hit.
Speed To Damage Modifier : Modifies weapon damage done to armor based on the speed of the weapon.
DamageModifier : Modifies weapon damage done to armor.
Damage To Heat Absorbed :Percentage of damage received which is added as heat.
Heat Dissipation : Not used by armor (unconfirmed)
Bioweapon : Scale damage from biological weapons by this amount.

Sound Characteristics

Sound Impact :
Sound Repair :

Resist Characteristics

Warning  Warning: The Resist system is currently incomplete, progress on it has been halted.

Bullet Resist :Scale damage from Non Armor damaging weapons.
Infantry Seismic Resist :Scale damage from seismic grenades.
Infantry Bullet Resist:Scale damage from infantry bullets
Extra Type 1 Resist :Scale damage from building damage (??)