Configuring Hammer for Empires: Difference between revisions

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== Build Programs ==
== Build Programs ==
[[Image:Hammer2.JPG|thumb|right| Build programs tab]]
[[Image:Hammer1.png|thumb|right| Build programs tab]]
'''Game executable:'''
'''Game executable:'''
  $SteamUserDir\half-life 2 deathmatch\hl2.exe
  $SteamUserDir\half-life 2 deathmatch\hl2.exe

Revision as of 02:30, 19 December 2007

Home > Configuring Hammer for Empires


Note
Before you do anything, make sure you have installed Hammer Editor, available through Steam under the Tools section.


Note
As of the release of the Orange Box update to Hammer, you will need to right click on the Source SDK, click Properties, and select Set Launch Options. Here you will need too add "-engine ep1" without quotes.

Start by opening Hammer Editor through the Empires SDK link in your Tools section in the Steam client. Follow the directions below.

Game Configuration Tab

File:Hammer1.Gif
Game configuration tab (note: bad quality pic : ()

Add following .fgd files into your fgd list:

  • Base.fgd
  • Halflife2.fgd
  • Empires.fgd (located at $SteamDir\SteamApps\SourceMods\Empires\mapsrc\fgd\empires.fgd)

The Game executable Directory should be set to:

$SteamUserDir\half-life 2 deathmatch\hl2

The game directory should be set to:

$SteamDir\SteamApps\SourceMods\Empires

The hammer vmf directory should be set to:

$SteamDir\SteamApps\SourceMods\Empires\mapsrc

All relative to where you installed empires, meaning that if you configured your folders to be called somthing else then you need to specify the paths according to that

Build Programs

Build programs tab

Game executable:

$SteamUserDir\half-life 2 deathmatch\hl2.exe

BSP executable:

$SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe

VIS executable:

$SteamUserDir\sourcesdk\bin\ep1\bin\vvis.exe

RAD executable:

$SteamUserDir\sourcesdk\bin\ep1\bin\vrad.exe

Place compiled maps in this directory before running the game:

$SteamDir\SteamApps\SourceMods\Empires\maps