Emp building nf vehiclefactory: Difference between revisions

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[[Image:NFVehiclefactory.jpg|thumb|right|Northern Faction Vehicle Factory]]
[[Image:NFVehiclefactory.jpg|thumb|right|Northern Faction Vehicle Factory]]
== Description ==
== Description ==
Places a NF [[Vehicle Factory]]
Places an NF [[Vehicle Factory]]


[[Category:Entity|Vehicle Factory]]
==Notes==
*If set to respawn, it will unstuck players stuck inside it automatically.
 
 
==Keyvalues==
 
*;Name <string>
:The name that other entities refer to this entity by.
*;Pitch Yaw Roll (Y Z X) <angle>
:This entity's orientation in the world.
*;Model <model>
:The entity's world model.
*;Fully Built? <boolean>
:If yes, then the building will start with full health and be fully functional.  If no, then an engineer must repair it to full health before it functions.
 
==Flags==
This entity has no flags.
 
 
[[Category:Entity|Vehicle Factory]][[Category:Model Entity|Vehicle Factory]][[Category:Structures|Vehicle Factory]]

Latest revision as of 11:41, 3 February 2009

Home > Emp building nf vehiclefactory

Northern Faction Vehicle Factory

Description

Places an NF Vehicle Factory

Notes

  • If set to respawn, it will unstuck players stuck inside it automatically.


Keyvalues

  • Name <string>
The name that other entities refer to this entity by.
  • Pitch Yaw Roll (Y Z X) <angle>
This entity's orientation in the world.
  • Model <model>
The entity's world model.
  • Fully Built? <boolean>
If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions.

Flags

This entity has no flags.