Take the current game_text and change it accordingly. I only wrote down stuff I'd like to see changed. The can be used to print messages with certain values the to player. The modification allows the mapper to add a time limit (in conjuction with game_end and other entites, such as logic_timer / math_counter) and print it out to the players.
- This will be modifed to also accept a format string allowing to format your message.
- SetMessages <value>
- Sets the message to value.
- FormatMessage <value>
- Formats the message accordingly. Will replace %s in the message keyvalue with value. (for example, if the message is "Time left: %s seconds" and the input value is 19 it will become "Time left: 19 seconds")
Created this page :) --Omega K2 12:49, 22 June 2009 (PDT)