List of Server Cvars: Difference between revisions

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== Complete CVAR list as of 2.23 ==
[[Category:Developer_Resources]]{{SitenavNested|:Category:Developer_Resources|Developer Resources}}
<div align="center">{{Note|This is current for version '''2.23'''}}</div>
 
 
{{SCH}}
{{SCI1|name=emp_allowspectators|value=1|flags=, "sv", "rep"|desc=Toggles whether the server allows spectator mode or not}}
{{SCI2|name=emp_build_grass|value=cmd|flags=|desc=Creates a height map for grass.}}
{{SCI1|name=emp_grass_dist|value=150|flags=, "sv"|desc=Toggles whether the server allows spectator mode or not}}
{{SCI2|name=emp_print_res|value=cmd|flags=|desc=Print the number of resources to the console}}
{{SCI1|name=emp_print_tickets|value=cmd|flags=|desc=Print the number of tickets to the console}}
{{SCI2|name=emp_sv_building_box|value=cmd|flags=|desc=}}
{{SCI1|name=emp_sv_building_none|value=cmd|flags=|desc=}}
{{SCI2|name=emp_sv_building_physics|value=cmd|flags=|desc=}}
{{SCI1|name=emp_sv_client_vehic_auth_movement|value=0|flags=, "sv", "rep"|desc=}}
{{SCI2|name=emp_sv_client_vehic_auth_movement_2|value=0|flags=, "sv", "rep"|desc=}}
{{SCI1|name=emp_sv_commander_resource_interval|value=1|flags=, "sv"|desc=}}
{{SCI2|name=emp_sv_commander_visiblity_interval|value=1|flags=, "sv"|desc=}}
{{SCI1|name=emp_sv_debug_instant_build|value=0|flags=, "sv", "cheat"|desc=}}
{{SCI2|name=emp_sv_kick_commander_be|value=cmd|flags=|desc=Kick the BE Commander}}
{{SCI1|name=emp_sv_kick_commander_nf|value=cmd|flags=|desc=Kick the NF Commander}}
{{SCI2|name=emp_sv_kick_commander_penalty|value=300|flags=, "sv"|desc=How long the kicked commander is prevented from re-entering the Command Vehicle, in seconds.}}
{{SCI1|name=emp_sv_kick_commander_percentage|value=0|flags=, "sv"|desc=}}
{{SCI2|name=emp_sv_kick_commander_time|value=1|flags=, "sv"|desc=How long a commander kick vote takes.}}
{{SCI1|name=emp_sv_kick_player_bantime|value=36000|flags=, "sv"|desc=}}
{{SCI2|name=emp_sv_kick_player_percentage|value=0|flags=, "sv"|desc=}}
{{SCI1|name=emp_sv_kick_player_time|value=120|flags=, "sv"|desc=}}
{{SCI2|name=emp_sv_kick_player_voteinterval_time|value=120|flags=, "sv"|desc=}}
{{SCI1|name=emp_sv_max_buildings|value=24|flags=, "sv", "nf"|desc=}}
{{SCI2|name=emp_sv_max_turrets|value=24|flags=, "sv", "nf"|desc=}}
{{SCI1|name=emp_sv_max_vehicles|value=15|flags=, "sv", |desc=}}
{{SCI2|name=emp_sv_max_walls|value=64|flags=, "sv"|desc=}}
{{SCI1|name=emp_sv_netvisdist_building|value=10000|flags=, "sv"|desc=Building networking visibility distance}}
{{SCI2|name=emp_sv_netvisdist_commander|value=10000|flags=, "sv"|desc=Commander networking visibility distance}}
{{SCI1|name=emp_sv_netvisdist_player|value=5000|flags=, "sv"|desc=Player networking visibility distance}}
{{SCI2|name=emp_sv_netvisdist_ratedistmax|value=10000|flags=, "sv"|desc=Maximum distance to regulate network traffic frequency (lowest frequency of transmission)}}
{{SCI1|name=emp_sv_netvisdist_ratedistmin|value=2000|flags=, "sv"|desc=Minimum distance to begin regulating network traffic frequency (greatest frequency of transmission)}}
{{SCI2|name=emp_sv_netvisdist_ratefacingmul|value=20|flags=, "sv"|desc=Multiplier to alter distance between recipient and entity when the recipient is not facing the entity}}
{{SCI1|name=emp_sv_netvisdist_ratefacingonly|value=0|flags=, "sv", "rep"|desc=Only affect the rate of entities behind the player}}
{{SCI2|name=emp_sv_netvisdist_ratemax|value=0|flags=, "sv"|desc=At the maximum distance, frequency that network traffic is sent}}
{{SCI1|name=emp_sv_netvisdist_ratemin|value=0|flags=, "sv"|desc=At the minimum distance, frequency that network traffic is sent}}
{{SCI2|name=emp_allowspectators|value=1|flags=, "sv", "rep"|desc=Toggles whether the server allows spectator mode or not}}
{{SCI1|name=emp_allowspectators|value=1|flags=, "sv", "rep"|desc=Toggles whether the server allows spectator mode or not}}
{{SCI2|name=emp_allowspectators|value=1|flags=, "sv", "rep"|desc=Toggles whether the server allows spectator mode or not}}
{{SCI1|name=sv_workshop_required|value=|flags=, "sv", "rep"|desc=The comma separated list work workshop ids clients must have installed before connecting to the server.}}
{{SCF}}
 
Too lazy to do the rest for now, I'll come back later --[[User:Beerdude26|Beerdude26]] 07:19, 1 April 2009 (PDT)
 
         '''            Name                        :  Value  :      Flags      : Descripion'''
         '''            Name                        :  Value  :      Flags      : Descripion'''
        emp_allowspectators                      : 1        : , "sv", "rep"    : Toggles whether the server allows spectator mode or not
        emp_build_grass                          : cmd      :                  : Creates a height map for grass.
        emp_grass_dist                          : 150      : , "sv"          :
        emp_print_res                            : cmd      :                  : Print the number of resources to the console
        emp_print_tickets                        : cmd      :                  : Print the number of tickets to the console
        emp_sv_building_box                      : cmd      :                  :
        emp_sv_building_none                    : cmd      :                  :
        emp_sv_building_physics                  : cmd      :                  :
        emp_sv_client_vehic_auth_movement        : 0        : , "sv", "rep"    :
        emp_sv_client_vehic_auth_movement_2      : 0        : , "sv", "rep"    :
        emp_sv_commander_resource_interval      : 1        : , "sv"          :
        emp_sv_commander_visiblity_interval      : 1        : , "sv"          :
        emp_sv_debug_instant_build              : 0        : , "sv", "cheat"  :
        emp_sv_kick_commander_be                : cmd      :                  : Kick the BE Commander
        emp_sv_kick_commander_nf                : cmd      :                  : Kick the NF Commander
        emp_sv_kick_commander_penalty            : 300      : , "sv"          :
        emp_sv_kick_commander_percentage        : 0        : , "sv"          :
        emp_sv_kick_commander_time              : 120      : , "sv"          :
        emp_sv_kick_player_bantime              : 36000    : , "sv"          :
        emp_sv_kick_player_percentage            : 0        : , "sv"          :
        emp_sv_kick_player_time                  : 120      : , "sv"          :
        emp_sv_kick_player_voteinterval_time    : 120      : , "sv"          :
        emp_sv_max_buildings                    : 24      : , "sv", "nf"    :
        emp_sv_max_turrets                      : 24      : , "sv", "nf"    :
        emp_sv_max_vehicles                      : 15      : , "sv", "nf"    :
        emp_sv_max_walls                        : 64      : , "sv", "nf"    :
        emp_sv_netvisdist_building              : 10000    : , "sv"          : Building networking visibility distance
        emp_sv_netvisdist_commander              : 10000    : , "sv"          : Commander networking visibility distance
        emp_sv_netvisdist_player                : 5000    : , "sv"          : Player networking visibility distance
        emp_sv_netvisdist_ratedistmax            : 10000    : , "sv"          : Maximum distance to regulate network traffic frequency (lowest frequency of transmission)
        emp_sv_netvisdist_ratedistmin            : 2000    : , "sv"          : Minimum distance to begin regulating network traffic frequency (greatest frequency of transmission)
        emp_sv_netvisdist_ratefacingmul          : 20      : , "sv"          : Multiplier to alter distance between recipient and entity when the recipient is not facing the entity
        emp_sv_netvisdist_ratefacingonly        : 0        : , "sv"          : Only affect the rate of entities behind the player
        emp_sv_netvisdist_ratemax                : 0        : , "sv"          : At the maximum distance, frequency that network traffic is sent
        emp_sv_netvisdist_ratemin                : 0        : , "sv"          : At the minimum distance, frequency that network traffic is sent
         emp_sv_netvisdist_vehicle                : 10000    : , "sv"          : Vehicle networking visibility distance
         emp_sv_netvisdist_vehicle                : 10000    : , "sv"          : Vehicle networking visibility distance
         emp_sv_player_flag_update                : 0        : , "sv"          :  
         emp_sv_player_flag_update                : 0        : , "sv"          :  

Latest revision as of 06:17, 8 October 2018

Home > Developer Resources > List of Server Cvars

Note
This is current for version 2.23



Name Value Flags Description
emp_allowspectators 1 , "sv", "rep" Toggles whether the server allows spectator mode or not
emp_build_grass cmd Creates a height map for grass.
emp_grass_dist 150 , "sv" Toggles whether the server allows spectator mode or not
emp_print_res cmd Print the number of resources to the console
emp_print_tickets cmd Print the number of tickets to the console
emp_sv_building_box cmd
emp_sv_building_none cmd
emp_sv_building_physics cmd
emp_sv_client_vehic_auth_movement 0 , "sv", "rep"
emp_sv_client_vehic_auth_movement_2 0 , "sv", "rep"
emp_sv_commander_resource_interval 1 , "sv"
emp_sv_commander_visiblity_interval 1 , "sv"
emp_sv_debug_instant_build 0 , "sv", "cheat"
emp_sv_kick_commander_be cmd Kick the BE Commander
emp_sv_kick_commander_nf cmd Kick the NF Commander
emp_sv_kick_commander_penalty 300 , "sv" How long the kicked commander is prevented from re-entering the Command Vehicle, in seconds.
emp_sv_kick_commander_percentage 0 , "sv"
emp_sv_kick_commander_time 1 , "sv" How long a commander kick vote takes.
emp_sv_kick_player_bantime 36000 , "sv"
emp_sv_kick_player_percentage 0 , "sv"
emp_sv_kick_player_time 120 , "sv"
emp_sv_kick_player_voteinterval_time 120 , "sv"
emp_sv_max_buildings 24 , "sv", "nf"
emp_sv_max_turrets 24 , "sv", "nf"
emp_sv_max_vehicles 15 , "sv",
emp_sv_max_walls 64 , "sv"
emp_sv_netvisdist_building 10000 , "sv" Building networking visibility distance
emp_sv_netvisdist_commander 10000 , "sv" Commander networking visibility distance
emp_sv_netvisdist_player 5000 , "sv" Player networking visibility distance
emp_sv_netvisdist_ratedistmax 10000 , "sv" Maximum distance to regulate network traffic frequency (lowest frequency of transmission)
emp_sv_netvisdist_ratedistmin 2000 , "sv" Minimum distance to begin regulating network traffic frequency (greatest frequency of transmission)
emp_sv_netvisdist_ratefacingmul 20 , "sv" Multiplier to alter distance between recipient and entity when the recipient is not facing the entity
emp_sv_netvisdist_ratefacingonly 0 , "sv", "rep" Only affect the rate of entities behind the player
emp_sv_netvisdist_ratemax 0 , "sv" At the maximum distance, frequency that network traffic is sent
emp_sv_netvisdist_ratemin 0 , "sv" At the minimum distance, frequency that network traffic is sent
emp_allowspectators 1 , "sv", "rep" Toggles whether the server allows spectator mode or not
emp_allowspectators 1 , "sv", "rep" Toggles whether the server allows spectator mode or not
emp_allowspectators 1 , "sv", "rep" Toggles whether the server allows spectator mode or not
sv_workshop_required , "sv", "rep" The comma separated list work workshop ids clients must have installed before connecting to the server.

Too lazy to do the rest for now, I'll come back later --Beerdude26 07:19, 1 April 2009 (PDT)

                    Name                         :  Value   :      Flags       : Descripion
        emp_sv_netvisdist_vehicle                : 10000    : , "sv"           : Vehicle networking visibility distance
        emp_sv_player_flag_update                : 0        : , "sv"           : 
        emp_sv_player_minimap_interval           : 3        : , "sv"           : 
        emp_sv_player_refinery_multiplier        : 12       : , "sv", "nf"     : 
        emp_sv_player_resource_interval          : 1        : , "sv"           : 
        emp_sv_refinery_interval                 : 1        : , "sv", "nf"     : 
        emp_sv_refinery_multiplier               : 1        : , "sv", "nf"     : 
        emp_sv_reinforcement_multiplier_be       : 1        : , "sv", "nf"     : 
        emp_sv_reinforcement_multiplier_nf       : 1        : , "sv", "nf"     : 
        emp_sv_research_complete                 : 0        : , "sv", "nf"     : 
        emp_sv_research_item                     : 0        : , "sv"           : Research an item by name.
        emp_sv_research_multiplier               : 1        : , "sv", "nf"     : 
        emp_sv_resource_multiplier_be            : 1        : , "sv", "nf"     :
        emp_sv_resource_multiplier_nf            : 1        : , "sv", "nf"     :
        emp_sv_respawn_penalty                   : 10       : , "sv", "nf"     : 
        emp_sv_scale                             : 1        : , "sv"           : World scale.
        emp_sv_sendcomm_ent                      : 0        : , "sv", "cheat"  : Transmit commander(player) entity info, even if the player is in comm interface
        emp_sv_spawn_protection                  : 3        : , "sv", "nf"     : 
        emp_sv_stalemate_countdown               : 300      : , "sv"           : 
        emp_sv_stats_enabled                     : 1        : , "sv"           : If enabled, server sends data to master stats server
        emp_sv_stats_server                      : 0        : , "sv"           : 
        emp_sv_suddendeath_countdown             : 2        : , "sv"           : 
        emp_sv_turret_search_interval            : 0        : , "sv", "nf"     : 
        emp_sv_unresearch_item                   : 0        : , "sv"           : Unresearch an item by name.
        emp_sv_vehicle_allow_horns               : 1        : , "sv"           : 
        emp_sv_vehicle_fadeout_time              : 20       : , "sv"           : 
        emp_sv_vehicle_horn_limit                : 4        : , "sv"           : 
        emp_sv_vehicle_minimap_interval          : 6        : , "sv"           : 
        emp_sv_vehicle_selfdestruct_time         : 300      : , "sv"           : 
        emp_sv_vote_commander_time               : 60       : , "sv"           : 
        emp_sv_vote_kick_player                  : 1        : , "sv"           : 
        emp_sv_wait_phase_time                   : 60       : , "sv"           : 
        emp_teamswitch_delay                     : 0        : , "sv", "rep"    : Sets a delay that players must wait between consecutive team switches.
        emp_v_skid_damping                       : 1        : , "sv", "cheat"  : Used to dampen the skidSpeed reported by the source-engine
        emp_v_skid_debug                         : 0        : , "sv", "cheat"  : Used to enable/disable skid debugging
        emp_v_skid_high_factor                   : 0        : , "sv", "cheat"  : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_highfriction' sound is pl
        emp_v_skid_low_factor                    : 0        : , "sv", "cheat"  : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_lowfriction' sound is pla
        emp_v_skid_minspeed                      : 30       : , "sv", "cheat"  : Used to set a minimum speed before skid sounds are played
        emp_v_skid_normal_factor                 : 0        : , "sv", "cheat"  : (Set to between 0.0 and 1.0) Determines the percentage of skid-speed over total-speed where the 'skid_normalfriction' sound is 
        emp_vprof_print                          : cmd      :                  : Print empires vprof report
        emp_vprof_record_interval                : 30       : , "sv"           : 
        emp_vprof_reset                          : cmd      :                  : reset vprof times
        emp_vprof_start                          : cmd      :                  : Start empires vprof
        emp_vprof_stop                           : cmd      :                  : Stop empires vprof