Map:emp arid: Difference between revisions

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[[Category:Maps|emp_arid]]
[[Category:Maps|emp_arid]]
==Overview==
==Overview==
The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.
'''Starting Refineries:''' 1x1
'''Starting Refineries:''' 1x1


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'''Tickets:''' 170
'''Tickets:''' 170
== Commander Strategies ==
== Commander Strategies ==

Revision as of 18:28, 6 April 2017

Home > Map:emp arid

Minimap of emp_arid

Overview

The main feature of emp_arid is a big canyon in the middle of the map separating both teams, there are 3 ways to cross to the other side, South West, North East or the middle bridge. Arid has a total of 8 refineries and 3 capture points (flags), the Northern and Southern flags (marked by yellow dots on the minimap) give you spawn points, while the middle flag only spawns boxes.

Starting Refineries: 1x1

Starting Resources: 150

Total Amount of Refineries: 4x1, 4x2

Tickets: 170

Commander Strategies