Map:emp glacial: Difference between revisions

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[[File:Emp glacial b8 minimap.png|thumb|emp_glacial minimap]]
{{Sitenav|[[Maps]] > emp_glacial }}
{{Sitenav|[[Maps]] > emp_glacial }}
[[Image:emp_glacial minimap.jpg|thumb|right|250px|Minimap of emp_glacial]]
==Overview==
==Overview==
emp_glacial
emp_glacial by varbles, originally made in 2009, remastered in 2023


'''Starting Refineries:''' 1x2
'''Starting Refineries:''' 2x2


'''Starting Resources:''' 200
'''Starting Resources:''' 500


'''Refineries:''' 6x1, 3x2
'''Refineries:''' 10x2, extra 1x4 unlocked by player count


'''Total Amount of Resources:''' 12
'''Total Amount of Resources:''' 20 minimum, 24 maximum


'''Tickets:''' 200
'''Tickets:''' 350


== Commander Strategies ==
== Commander Strategies ==
Commanders should be mindful of the areas near their main base that may shelter an enemy ninja barracks.  If a commander is struggling to hold refineries in the east and west because of superior enemy vehicles, the middle 4x refinery can be their lifeline.
[[File:Emp glacial b8 refinery locations.png|thumb|Default starting base and refinery layout]]
== Points of Interest ==
== Points of Interest ==
The central facility opens up when a minimum amount of players spawn.  Inside is a 4x refinery and door controls to secure the facility, similar to the dam on Mvalley.


The ice river flows from east to west through the middle and through an ice cave.  It allows flanking and quicker rotation for vehicles going between the east and west fronts.
[[File:Emp glacial center facility.jpg|thumb|This center refinery facility opens from above when a minimum amount of players join]]
Crossing the middle from north to south with vehicles requires two bridges to be built.  A ladder allows infantry to climb from the lower level back up to the bridges.
[[Category:Maps|glacial]]
[[Category:Maps|glacial]]
[[Category:Commander_maps|glacial]]
[[Category:Commander_maps|glacial]]

Latest revision as of 03:10, 24 October 2023

emp_glacial minimap

Home > Map:emp glacial

Overview

emp_glacial by varbles, originally made in 2009, remastered in 2023

Starting Refineries: 2x2

Starting Resources: 500

Refineries: 10x2, extra 1x4 unlocked by player count

Total Amount of Resources: 20 minimum, 24 maximum

Tickets: 350

Commander Strategies

Commanders should be mindful of the areas near their main base that may shelter an enemy ninja barracks. If a commander is struggling to hold refineries in the east and west because of superior enemy vehicles, the middle 4x refinery can be their lifeline.

Default starting base and refinery layout

Points of Interest

The central facility opens up when a minimum amount of players spawn. Inside is a 4x refinery and door controls to secure the facility, similar to the dam on Mvalley.

The ice river flows from east to west through the middle and through an ice cave. It allows flanking and quicker rotation for vehicles going between the east and west fronts.

This center refinery facility opens from above when a minimum amount of players join

Crossing the middle from north to south with vehicles requires two bridges to be built. A ladder allows infantry to climb from the lower level back up to the bridges.