Difference between revisions of "Refinery"

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{{Sitenav|[[Structures]] > Refinery}}
{{BuildingOverview}}
 
[[Image:IMPRefinery.jpg|thumb|right|Imperial Refinery]]
[[Image:IMPRefinery.jpg|thumb|right|Imperial Refinery]]
[[Image:be_refinery.gif|thumb|right|Imperial Refinery: Height Comparison]]
[[Image:be_refinery.gif|thumb|right|Imperial Refinery: Height Comparison]]
[[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]]
[[Image:NFRefinery.jpg|thumb|right|Northern Faction Refinery]]
[[Image:nf_refinery.gif|thumb|right|Northern Faction Refinery: Height Comparison]]
[[Image:nf_refinery.gif|thumb|right|Northern Faction Refinery: Height Comparison]]
=Function=
All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery.
All armies require [[resources]] to function, and the refinery provides them. By building refineries on [[Resource Node|Resource Nodes]], your faction gains resources periodically for each operational refinery.
{{Tip|Having multiple refineries on multiple [[Resource Node|resource nodes]] can be very important to win a match.}}
{{Tip|Having refineries on multiple [[Resource Node|resource nodes]] are very important to win a match.}}
{{Tip|It is generally a good idea to build turrets near refineries to prevent their destruction by enemies.}}
{{Tip|It is generally a good idea to build turrets near refineries to prevent their destruction by enemies.}}
{{Note|Depending on the [[Maps|map]] or the [[Gameplay_Types|play mode]], refineries may be the only way of generating resources for your faction.}}
{{Note|Depending on the [[Maps|map]] or the [[Gameplay_Types|play mode]], refineries may be the only way of generating resources for your faction.}}
[[Category:Structures|Refinery]]


=Stats=
=Stats=
*Cost : 100
*Cost : 100
*Health : 150, weapons that cannot harm tanks cannot harm structures, in general, most weapons do 25% damage to structures.
*Health when initially built : 25
*Maximum health : 150
*Weapons that cannot harm vehicles are not able to harm this building.
 
[[Category:Structures|Refinery]]

Revision as of 00:20, 5 September 2013

Structures
Armory | Barracks | Refinery | Radar | Repair Station | Vehicle Factory | Turrets | Walls
Engineer Structures
Surveillance | Ammo Crates | Turrets | Walls



Imperial Refinery
Imperial Refinery: Height Comparison
Northern Faction Refinery
Northern Faction Refinery: Height Comparison


Function

All armies require resources to function, and the refinery provides them. By building refineries on Resource Nodes, your faction gains resources periodically for each operational refinery.

Tip Tip: Having refineries on multiple resource nodes are very important to win a match.
Tip Tip: It is generally a good idea to build turrets near refineries to prevent their destruction by enemies.
Note Note: Depending on the map or the play mode, refineries may be the only way of generating resources for your faction.

Stats

  • Cost : 100
  • Health when initially built : 25
  • Maximum health : 150
  • Weapons that cannot harm vehicles are not able to harm this building.