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It is also worth noting that some [[Resource Node]]s give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.
It is also worth noting that some [[Resource Node]]s give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.
==Wages==
Wages are personal resources which are given out per point attained (20 res). Wages are spent before team resources and it is possible to supercede vehicle restriction when not using any team resources.


=Tips=
=Tips=
*Resources are shown in the top right-hand corner of the HUD.  
*Resources are shown in the top right-hand corner of the HUD.  
*With the addition of wages, it is possible to build vehicles without spending your teams resources
*You can still build vehicles with wages even if the vehicle factory is restricted.
*Resource gain/loss is shown beside the resources, in green (gain) or red (loss).
*Resource gain/loss is shown beside the resources, in green (gain) or red (loss).
*Wages are shown to the left of the resource meter, right of the vehicle limit.
{{See|[[Maps]], [[Resource Node]]}}
{{See|[[Maps]], [[Resource Node]]}}


[[Category:Gameplay|Resources]]
[[Category:Gameplay|Resources]]

Revision as of 01:04, 16 May 2011

Home > Resources

Resources (displayed top-right)

Resources are the life blood of each faction, allowing them to Research and build Structures and Vehicles. Depending on the map and the game mode, resources are earned by building Refineries on Resource Nodes or by taking control of capture points. Note that on some maps such as Escort resources are generated by invisible, inaccessible refineries.

In Classic Gameplay, you can also recycle constructed buildings to receive a percentage of the original cost. As a building becomes more damaged, recycling it will yield fewer and fewer resources. If a building has become too severely damaged, it can no longer be recycled.

It is also worth noting that some Resource Nodes give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.

Wages

Wages are personal resources which are given out per point attained (20 res). Wages are spent before team resources and it is possible to supercede vehicle restriction when not using any team resources.

Tips

  • Resources are shown in the top right-hand corner of the HUD.
  • Resource gain/loss is shown beside the resources, in green (gain) or red (loss).
  • Wages are shown to the left of the resource meter, right of the vehicle limit.
See Also: Maps, Resource Node