Rifleman: Difference between revisions

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(meters, or feet? i figure metric.)
(meters, or feet? i figure metric. also spelling.)
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* If not using the Heavy Machine Gun, the Ammo Upgrade skill is crucial, especially when there are no Engineers nearby for resupplying.
* If not using the Heavy Machine Gun, the Ammo Upgrade skill is crucial, especially when there are no Engineers nearby for resupplying.
* Explosive grenades are very effective against infantry, turrets, and even heavy tanks (tanks will shake when hit). The trick is getting close enough to use them without getting killed.
* Explosive grenades are very effective against infantry, turrets, and even heavy tanks (tanks will shake when hit). The trick is getting close enough to use them without getting killed.
* The sticky bomb is extremely effective against enemy vehicles. A single bomb deals 300 points of damage and is often able to kill a heavily armored tank. The only down side is that you must get withing a meter or two of the enemy vehicle in order to score a hit. Bear in mind that it deals only 150 damage to the heavy armor of the CV.
* The sticky bomb is extremely effective against enemy vehicles. A single bomb deals 300 points of damage and is often able to kill a heavily armored tank. The only down side is that you must get within a meter or two of the enemy vehicle in order to score a hit. Bear in mind that it deals only 150 damage to the heavy armor of the CV.
* The secondary fire button on rifles (except the Heavy Machine Guns) allows you to access your Ironsights.  While it may be more difficult to see much of the battlefield, the added zoom and accuracy can prove valuable in the right situations.
* The secondary fire button on rifles (except the Heavy Machine Guns) allows you to access your Ironsights.  While it may be more difficult to see much of the battlefield, the added zoom and accuracy can prove valuable in the right situations.
* Firing the Heavy Machine Gun drains your stamina at a fast rate.
* Firing the Heavy Machine Gun drains your stamina at a fast rate.

Revision as of 23:44, 8 November 2007

Home > Rifleman

Overview

Imperial Rifleman
Northern Faction Rifleman

Riflemen are the undisputed masters of infantry combat. They can use the most powerful rifles and machine guns, wielding them with an ease no others can match. In addition, these troopers spawn with either explosive grenades or sticky bombs and a suit of body armor, making them a force to be reckoned with on the battlefield.

The Rifleman's skills are focused on what he does best: infantry to infantry combat. Two offensive skills increase the damage dealt by his weapons, and one defensive skill decreases damage dealt to him. Damage Increase and Vehicle Damage increase damage dealt with hand and vehicle weapons, respectively. The Dig In skill increases the Rifflemen's blast damage resistance while crouched, by applying half the damage to their stamina instead.

Riflemen have access to a very powerful anti-vehicular weapon, the sticky bomb. Due to its weight a Rifleman can only carry two of them (four with the Ammo Upgrade skill), and it cannot be thrown quite as far as a plain grenade. However, its ability to stick to the target vehicle and its payload more than makes up for the danger of having to get up close to the enemy tanks.

Tips and Tactics

  • The firing accuracy will be much better while crouched, and even better still when prone with certain weapons like the Heavy Machine Gun.
  • Bringing up the iron sights (default: right click) gives an accuracy bonus of another 25%, but cuts the moving speed in half in standing and crouching positions. Moving in iron sights mode while prone removes iron sights.
  • If not using the Heavy Machine Gun, the Ammo Upgrade skill is crucial, especially when there are no Engineers nearby for resupplying.
  • Explosive grenades are very effective against infantry, turrets, and even heavy tanks (tanks will shake when hit). The trick is getting close enough to use them without getting killed.
  • The sticky bomb is extremely effective against enemy vehicles. A single bomb deals 300 points of damage and is often able to kill a heavily armored tank. The only down side is that you must get within a meter or two of the enemy vehicle in order to score a hit. Bear in mind that it deals only 150 damage to the heavy armor of the CV.
  • The secondary fire button on rifles (except the Heavy Machine Guns) allows you to access your Ironsights. While it may be more difficult to see much of the battlefield, the added zoom and accuracy can prove valuable in the right situations.
  • Firing the Heavy Machine Gun drains your stamina at a fast rate.

Upgrade Guide

See Also: Rifleman Skills
  • First Upgrade: Accuracy: Rarely will you ever choose anything but accuracy as a Rifleman. Getting more bullets to hit your target will maximize your damage over time; even more efficiently than the Improved Damage upgrade. It will also increase your effective range, which is essential on large maps.
  • Essential Skills: Improved Damage: This skill means that you can drop your targets faster, which gives them less chance to hurt you. Health Upgrade: Front-line infantry cannot avoid taking damage: this upgrade will help you to live longer, and give you the necessary edge in some fights. Dig-In: Effectively converting your extra stamina into health, combine this with Health Upgrade and you become your squad's human tank.
  • Heavy Machine Gun Skills: The Heavy Machine Gun operates by draining your stamina bar. This means that the useful skills for it vary from the usual rifleman skills - you'll have to conserve your stamina in every situation, which means Stamina Upgrade is essential, and the Speed Upgrade is nice to compensate for the lack of sprinting ability.