Skills: Difference between revisions

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* '''Healing Upgrade:''' Increases the rate at which you repair structures and vehicles.
* '''Healing Upgrade:''' Increases the rate at which you repair structures and vehicles.
* '''Repair Upgrade:''' Increases the rate at which you heal team mates.
* '''Repair Upgrade:''' Increases the rate at which you heal team mates.
* '''Turret Upgrade:''' Allows the [[Engineer]] to upgrade his own turrets past level 1.

Revision as of 06:16, 11 March 2006

Home > Skills

Notice the skill boxes on the bottom

Skills are generally gained by earning rank points, which are rewarded when players:

  • Kill other players
  • Destroy enemy structures
  • Destroy enemy vehicles
  • Repair 100 units worth of structures or players
  • Commanding
  • Participating in Squads

For each rank, the number of skill points needed to progress to the next rank increases. Once you gain enough skill points to advance to the next rank, a new skill slot is opened in the class selection dialogue.

Skill List

  • Health Upgrade: Increases your maximum amount of health.
  • Health Regeneration: Slowly regenerates health.
  • Ammo Increase: Increases your total amount of carryable ammo.
  • Stamina Increase: Increases your total available stamina.
  • Speed Upgrade: Your normal speed is faster, but you slowly lose stamina.
  • Accuracy Upgrade: Increases accuracy while stopped and moving.
  • Melee Upgrade: Increases the damage, range, and area covered by your melee attacks.

Class-Specific Skills

Engineers

  • Healing Upgrade: Increases the rate at which you repair structures and vehicles.
  • Repair Upgrade: Increases the rate at which you heal team mates.
  • Turret Upgrade: Allows the Engineer to upgrade his own turrets past level 1.