User:The Buttery Lobster: Difference between revisions

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I'm a huge fan of Empires and will attempt to support the mod in any way short of teaching myself how to program (I'm still learning how to not suck at mapping).
'''About Me:''' If I were any more a fan of Empires, the developers of the game would have already filed restraining orders. I can't map, I can't program, and I can't stand griefers. But I can create a Grignard reaction, and do ollies on a skateboard, so I got that going for me. Which is nice.
 
I go by the name The Buttery Lobster on pretty much any internet activity, be it game or forum or otherwise. (except, you know, that other stuff. You know what I'm talking about.) I've yet to see another person use the same moniker, and that's the way I likes it.
 
To the best of my knowledge, there is no greater satisfaction then a melee kill followed by the "Oh yeah" taunt. But stickies are a close second. Also racing around maps in jeeps at top speed trying to run people over. Thats awesome.


'''Combat Proficiency:'''
'''Combat Proficiency:'''


''Infantry Combat'': Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and will play any infantry class without preference.
''Infantry Combat'': Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and don't have a class preference. However, my weakest class is grenadier.


''Vehicle Combat'': Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics.
''Vehicle Combat'': Good to Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics and dislike spending the team's res on tanks, anyways.


''Commanding'': Average. I may not have that intrinsic sense of timing and command that separates the good from the great, but I have enough experience in-game to know what works and what doesn't. I am familiar with the commander controls, tech tree, and the maps in general. I know what techs are good and what are crap, what massing enemy force is going to be the biggest threat to the team, and where the winning teams should locate their bases. The biggest problem is that I hate commanding even though I know what to do, and I tend to flip out and lose it when I command. Which is why I don't (and you don't wanna see me try). I do a much better job of coordinating with the commander on the ground as a squad leader then operating from the CV.
''Commanding'': Average to Poor. I don't have that intrinsic sense of timing and command that separates the good from the great, I don't bother knowing the stats for each tech, and I don't utilize the CV's mobility. On the plus side, I am familiar with the commander controls, the maps in general, where we should be worrying about the enemy, and what techs are usually researched. The biggest problem is that I hate commanding and I tend to flip out and lose it when I command. Which is why I don't--and you don't wanna see me try.


'''Current Arch-Rival/Nemesis''': Avair. He dares to deny Clawtopian right.
'''Current Arch-Rival/Nemesis''': Brad Pitt. That bastard stole Jennifer Anniston from me.


'''Current Monarch of''': Clawtopia
'''Current Monarch of''': Clawtopia

Latest revision as of 09:55, 8 February 2008

About Me: If I were any more a fan of Empires, the developers of the game would have already filed restraining orders. I can't map, I can't program, and I can't stand griefers. But I can create a Grignard reaction, and do ollies on a skateboard, so I got that going for me. Which is nice.

Combat Proficiency:

Infantry Combat: Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and don't have a class preference. However, my weakest class is grenadier.

Vehicle Combat: Good to Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics and dislike spending the team's res on tanks, anyways.

Commanding: Average to Poor. I don't have that intrinsic sense of timing and command that separates the good from the great, I don't bother knowing the stats for each tech, and I don't utilize the CV's mobility. On the plus side, I am familiar with the commander controls, the maps in general, where we should be worrying about the enemy, and what techs are usually researched. The biggest problem is that I hate commanding and I tend to flip out and lose it when I command. Which is why I don't--and you don't wanna see me try.

Current Arch-Rival/Nemesis: Brad Pitt. That bastard stole Jennifer Anniston from me.

Current Monarch of: Clawtopia