User:The Buttery Lobster: Difference between revisions

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If I were any more a fan of Empires, the developers of the game would have restraining orders.
'''About Me:''' If I were any more a fan of Empires, the developers of the game would have already filed restraining orders. I can't map, I can't program, and I can't stand noobs. But I can recreate the Grignard reaction, and I can do Ollies on a skateboard, so I got that going for me. Which is nice.


'''Combat Proficiency:'''
'''Combat Proficiency:'''


''Infantry Combat'': Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and will play any infantry class without preference.
''Infantry Combat'': Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and don't have a class preference. However, my weakest class is grenadier.


''Vehicle Combat'': Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics.
''Vehicle Combat'': Good to Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics.


''Commanding'': Average to poor. I don't have that intrinsic sense of timing and command that separates the good from the great, but I am familiar with the commander controls, tech tree, and the maps in general. I know what techs are good and what are crap, what massing enemy force is going to be the biggest threat to the team, and where the winning teams should locate their bases. The biggest problem is that I hate commanding even though I know what to do, and I tend to flip out and lose it when I command. Which is why I don't (and you don't wanna see me try). I do a much better job of coordinating with the commander on the ground as a squad leader then operating from the CV.
''Commanding'': Average to poor. I don't have that intrinsic sense of timing and command that separates the good from the great, but I am familiar with the commander controls, tech tree, and the maps in general. I know what techs are good and what are crap, what massing enemy force is going to be the biggest threat to the team, and where the winning teams should locate their bases. The biggest problem is that I hate commanding even though I know what to do, and I tend to flip out and lose it when I command. Which is why I don't--and you don't wanna see me try. I do a much better job of coordinating with the commander on the ground as a squad leader then operating from the CV.


'''Current Arch-Rival/Nemesis''': Avair. He owes me a soda.
'''Current Arch-Rival/Nemesis''': Avair. He owes me a soda.


'''Current Monarch of''': Clawtopia
'''Current Monarch of''': Clawtopia

Revision as of 14:46, 13 November 2007

About Me: If I were any more a fan of Empires, the developers of the game would have already filed restraining orders. I can't map, I can't program, and I can't stand noobs. But I can recreate the Grignard reaction, and I can do Ollies on a skateboard, so I got that going for me. Which is nice.

Combat Proficiency:

Infantry Combat: Good. I can hold my own against other seasoned Empires veterans, perhaps even outperforming some in certain circumstances, and don't have a class preference. However, my weakest class is grenadier.

Vehicle Combat: Good to Average. I can hold my own against average/infrequent players, and can dominate newbies, but against a vet who specializes in tank combat, I have to rely on the element of surprise to survive the battle. I tend to rely on hit-and-run tactics.

Commanding: Average to poor. I don't have that intrinsic sense of timing and command that separates the good from the great, but I am familiar with the commander controls, tech tree, and the maps in general. I know what techs are good and what are crap, what massing enemy force is going to be the biggest threat to the team, and where the winning teams should locate their bases. The biggest problem is that I hate commanding even though I know what to do, and I tend to flip out and lose it when I command. Which is why I don't--and you don't wanna see me try. I do a much better job of coordinating with the commander on the ground as a squad leader then operating from the CV.

Current Arch-Rival/Nemesis: Avair. He owes me a soda.

Current Monarch of: Clawtopia